IGN - Our Rewind Theater exposes Combat Honors, the classes, and how 1,500 challenges are taking the place of XP.
GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."
Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.
Driveclub is another i wished had a HFR mode on PS5.
Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.
Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.
Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.
I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.
I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.
Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.
I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.
Looking forward to this most of all.
Unlocks gun attachments and not the guns? Ehhh. I like earning them or at least unlocking them. Probably won't pick this up now...
That's really cool and different. Interesting. Hmm..
...WIN
Thank God, I'm sick of XP in games, it always reminds me of COD...was it the first game to do it on a multiplayer game, I don't know, it's late I can't be bothered to look online BUT regardless it became popular with the franchises comeback game, Modern Warfare, back in 2007.
I hope other developers start to drift away from the standard layout of multiplayer games.
Remember Uncharted 2s online, it was simple, different and fun yet Uncharted 3 comes out and they completely ruined it by making it "COD-like" upgradable boosters, kickbacks, weapon mods, loadouts, paid boosters it just made the game less fun and enjoyable in my opinion. Gone was the simplicity and was replaced by the standard online model. In Uncharted 2 you had two boosters which didn't do much after you got to level 30 (was a few which were a pain in the arse like Situational awareness) and everyone started with the same weapons...you had to earn those better weapons by finding them on the map. <sigh> I doubt it but I hope they go back to it in Uncharted 4, even classic mode in Uncharted 3 isn't the same. I feel like they did the same with the Last of Us, great online but things like loadouts in a game about scavenging seems a tad pointless, sureley you would be expected to find and craft better weapons on the map. The only thing you should of been allowed to pick is what kind of pistol do you want to start out with and everyone got a crappy AK/riffle etc
Killzoned!!!
"You just got baked" - Pancit_Canton