In development at Phosphor Games, Nether aims to bring a different kind of environment to the genre: a dense, vertical city.
Yea we need more , "Random Faction" vs "Random Faction" rather than zombies as the "go-to" enemy of the moment. Zombies are boring and really add nothing to a game or story. Having to deal with other people who are intelligent and think like you do is scarier than zombies who are possibly very predictable.
Looks good, but i wish these survival games would just drop the abnormal enemies all together and just create a vast expansive detailed atmospheric world to survive in, something more like Disaster Report or I Am Alive
wait so no zombies but monsters? i really dont get the title of this. i thought it was going to be like "a boy and his dog" or something.
Me too lol. Sound very interesting though. I'll keep an eye out for this.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.