1040°

Sony’s Shuhei Yoshida Explains How PS4 and PS Vita Will Interact in Remote Play

Many have been wondering about how the PS Vita and the PS4 will interact in remote play mode, and what kind of load will the Vita itself have to sustain. Today SCE Worldwide Studios Shuhei Yoshida gave some details on what the interaction between the two consoles entail.

ShugaCane4331d ago

Yoshi always nails his explanations lol Hopefully we'll have some demos at Gamescom.

Donnieboi4331d ago

Also Jack Trenton said that vita will see 85 games by the end of the year. So beware of all those people saying that Sony is abandoning support for DEDICATED Vita games, just because of Remote Play. 85 games in the next 4 months is tremendous support. Remote Play is just an amazing new addition.

Sony never abandoned the psp even when it looked doomed, and because of their persistence the psp made a comeback and also made a killing in Japan financially. And with Vita's 85 games coming & remote play, it shows that they intend to make a huge comeback with the Vita.

ShugaCane4331d ago

Those allegations were based on nothing in the first place. The more devs work on Remote Play, the more PSV sales could be boosted, the more first/third parties will then develop dedicated vita games. It's all win-win, in my opinion.

abzdine4331d ago

i'll be at Gamescom and i'm gonna ask to play Killzone Shadow Fall on Vita with RP!
i'll make a video and share it with everyone if i make that happen!

Hitman07694330d ago

85 Games by the end of the year means 85 games in 2013 not 85 games in 4 months. That being said, PS Vita kicks ass and it isn't about having a million billion games it's about having good games. Maybe if you count indie games (which also kick ass) you might get 85 in 4 months, but that is a very misleading comment you just made overall for the mainstream majority of gamers here.

Donnieboi4330d ago (Edited 4330d ago )

@ Hitman: Jack Trenton made that comment several weeks ago around e3 (which was not that long ago). So no it isn't misleading. He said 85 MORE games.

http://m.edge-online.com/ne...

BTW you said: "you just made overall for the mainstream majority of gamers here."

What does that even mean. Was that some kind of attempt to sound intelligent in hopes of strengthening the imagined validity of your claims? It made absolutely no sense.

abzdine4330d ago

Jack Trenton
ROFL!

Looking forward to remote play, PS4 games on the go is amazing just the thought of it.

jek74330d ago

85 games- 2 games and 83 indies

+ Show (4) more repliesLast reply 4330d ago
Rimeskeem4331d ago

IM hoping for some more games too

jujubee884331d ago (Edited 4331d ago )

*Looks at multiple disagree's*
*chuckles*

edit: You don't have enough bubbles. Have more, on me sir! :O

4330d ago
jujubee884330d ago (Edited 4330d ago )

@AddictiveGamer:

Huh? Sorry but I'm not trying to make anyone feel bad. I'm just saying, no need to disagree with a person because they say another guy (Shu Yoshida) is a good guy. @ShugaCane is trying to be positive, and I'm being supportive of that sentiment.

That's all. ^^

FamilyGuy4330d ago

I really like how short and simple his answers are, even when he isn't on Twitter. It makes things easier to understand which = less confusion.

As far as this article is concerned the only new information I learned here was that "Remote Play does not require a large memory card."

I never actually thought it would considering it's just streaming video of the game play to the Vita, but it's still nice to know. It's probably like an app that's only a few mbs in size.

UltimateMaster4330d ago

Only playstation can get 1040o heat.

+ Show (2) more repliesLast reply 4330d ago
iCaruth4331d ago

That's as simple as it gets i'll say.

Abriael4331d ago

Simple solutions are always the best :D

OC_MurphysLaw4331d ago

LOL. ... ok I am sorry that's not exactly an explanation of how it works. I do hope Sony shows off that remote play at Gamescom. Show me the money Sony...

bothebo4331d ago (Edited 4331d ago )

Lol that would be like saying we live on planet Earth when asked where we live.... no shit it takes input from the PS4 and decodes it.

Abriael4331d ago (Edited 4331d ago )

It doesn't take input from the PS4. It takes video from the PS4.

The fact that the decoding of the video has to be done on the Vita itself is quite relevant, as much as the fact that it does it fast.

The input is SENT to the PS4. It's so obvious that you didn't even get it right :D

Cupid_Viper_34331d ago (Edited 4331d ago )

Wait.... were you guys expecting a faquing essay? It's TWITTER FFS!

MasterCornholio4331d ago (Edited 4331d ago )

Shuheis explanations are usually extremely simple which i prefer because they are not confusing at all.

For example, when it came to used games Microsoft gave such a complicated explanation that no one really knew how the system was going to work and thus initiated a wide spread panic in the gaming community. In a 22 second video Shuhei explained the whole system with one very simple action.

http://www.youtube.com/watc...

Sometimes you dont need a long and complicated explanation to explain something which is what Yoshida tries to avoid because he doesnt want to confuse consumers interested in buying the console.

drsfinest724331d ago

Why would you even bring up ms and how confusing they are when it's completely off topic. Bubbles Don For you sir

MasterCornholio4330d ago

Don't be so paranoid buddy I was just using Microsoft as an example of when an unclear and complex explanation can be bad for a firm. Dcy was saying that Shuheis simple tweet doesn't provide enough information when it actually does in a very simple and easy to understand matter.

Motorola RAZR i

OC_MurphysLaw4331d ago

Everyone relax... based on the description on this N4G article I did think it was something detailed not a couple of Twitter posts that someone created an article around.

Ripsta7th4331d ago

They couldve said one word and everyone here wouldve called the best explanation EVER

+ Show (1) more replyLast reply 4330d ago
Studio-YaMi4331d ago

Simple answers from a brilliant man,I so damn respect him.

Dobgamers4331d ago

I really can't wait to play Shadow fall on my Vita!

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220°

Yoshida claims PS believes Xbox is their only competitor, truth is they don’t have one any more

Former PlayStation boss Shuhei Yoshida claims PlayStation still believes Xbox is their only true competitor, not Nintendo.

Read Full Story >>
videogamer.com
9d ago
Terry_B8d ago

True, they have pretty different audiences..and some People just have both at home or a PS and a PC that emulates more or less everything from Nintendo.

Knightofelemia7d ago

Xbox hasn't been a competitor since the XB360. Last generation and this generation Sony has been running circles around Xbox. As for Sony vs Nintendo Sony runs circles yes but I don't really see Nintendo as competition. Nintendo does their own thing and it works.

7d ago Replies(1)
Lightning777d ago

Details are important. Console sales yes. Overall games Xbox seems to be doing fairly well in that department.

LoveSpuds7d ago (Edited 7d ago )

MS were doing so well that they had to start selling their games on their main competitors system which in turn results in around 30% of each sale going to Sony as the platform holder.

I do think tjat MS' fortunes will improve now that they are actually selling games rather than giving them away for pennies on the dollar.

Something that occurs to me is that the more success MS published games have elsewhere, the more stark it will become that selling games is much more profitable than renting them. If that becomes highly noticable, I wonder what the shareholders (who ultimately run the show) will make of a service which has stagnated for years?

crazyCoconuts7d ago

PlayStation doesn't compete with third party games, they compete on consoles. They profit from third party games. If you're not comparing consoles there's no point in comparing.

drivxr7d ago

Console wars are over.

Eventually, everyone else will catch up to this fact.

attilayavuzer7d ago (Edited 7d ago )

I think it's all PS fans have left at this point. Console wars were always a competition for fourth place behind Nintendo, PC and mobile. If Xbox evaporates into a hybrid virtual platform, then PS will be perennially left in last place.

Christopher7d ago

Strange, I recall all those FCC documents and witness testimonies saying the exact opposite... Guess Microsoft doesn't know what it's talking about?

PanicMechanic7d ago (Edited 7d ago )

Great analysis. Just joking.

Pretending like companies give a f about where they “rank” against each other is just super retarded. This isn’t the World Cup.

Tell me, how does “PC” compete against a brand like PlayStation? It just doesn’t make sense at all. What you just said, is complete and utter nonsense

BlaqMagiq17d ago

I don't think PS cares about being in this so-called "last place" you came up with when they're making profits hand over fist.

+ Show (1) more replyLast reply 7d ago
Destiny10807d ago

microsoft wanted to crush sony into dust and they had the money to do it, but with such weak leadership it was always going to fail

Reaper22_7d ago

Had the money? They still have the money but the industry has changed since xbox 360. Microsoft is the number one publisher in gaming. I'd hardly call that failing.

IRetrouk7d ago (Edited 7d ago )

The industry hasn't changed though, just ms, Microsoft was the no1 publisher for a month in december 2024, the actual no1 for fy2024 was tencent if game sales are all that's being counted.

Profchaos7d ago

Money doesn't mean you'll be successful large corporations have entered and failed before like Nec

Show all comments (23)
220°

Shuhei Yoshida warns subscription services could become 'dangerous' for developers

'If the big companies dictate what games can be created, I don't think that will advance the industry.' -Shihei Yoshida

Read Full Story >>
gamedeveloper.com
Sonyslave328d ago

🙄 same guy who said 80$ is a steal lol and according to him M$ shouldnt put good on a services🤣 wtf

Obscure_Observer28d ago

Talks about "innovation" while all his previous company is focused on is GaaS and Remasters. Smh.

This guy is a walking contradiction.

pwnmaster300027d ago

This makes no sense at all.
What does his PREVIOUS company have to do with him and his statement??
Did he have a say on what they are doing? Could of sworn that was Jim Ryan’s fault?

Outside_ofthe_Box27d ago

"This guy is a walking contradiction."

The irony

Profchaos27d ago (Edited 27d ago )

Yet he was In charge and led the PlayStation to overtake xbox

Console VR was birthed because if him he pushed the whole psvr project if that isn't innovative then what is.

Doesn't matter how many alts you use to try and constuct ab alt narrative shu is highly respected in the industry and has done as much for gaming as some of the best names in the industry

Obscure_Observer26d ago (Edited 26d ago )

@Profchaos

I don´t care what he did in the past.

Sony didn´t cared for him either as he was forced to accept a role as CEO of Indie games or get out! After everything he done for the company.

https://www.eurogamer.net/f...

I been seeing LOTS of innovative day one games on Gamepass (Including Clair Obscur) and all I´ve been seeing for Playstation first party @Full Priced is mostly (but not only) GaaS and Remasters. Deny all you want, that´s the truth.

+ Show (1) more replyLast reply 26d ago
XiNatsuDragnel28d ago

I can agree with that on some level

robtion27d ago

Subscription services are absolutely awful. They have essentially destroyed the movie industry and unfortunately gaming may be next.

In the long term you will end up needing 10 different subscriptions and the prices will keep going up while the quality keeps going down.

MrDead28d ago

Subscription services have f***ed the movie industry and it's work force, caused massive studio buyups by companies like Disney consolidating huge parts of the industry under one roof and have creatively sterilised the IP's they've gobbled up. The same thing is happening to gaming, MS being the main greedy piggy.

goken27d ago

Well… if you’re talking about the US movie industry, then I couldn’t agreed with you more.
But the movie industry isn’t just the US. For some other countries, it’s been considered good. Like where i am, the movie industry here used to be terrible, now it’s a bit less terrible. Mostly this is because in the past movies only can make money mostly on it’s cinema run, but now after the cinema run they can get some funds from the subscription services. Which helps significantly.
But these movies mostly suck due to the low budgets and general lack of talent lol

Vits28d ago

I get what he's saying, but I don’t think we need subscription services to see a lot of the problems he's pointing out. All we really have to do is look at the gaming industry over the last two console generations. Even without subscriptions, the big AAA publishers have already been moving in a direction where almost every game feels like it's built from the same template. It’s all about streamlined, safe design choices that are meant to appeal to the widest possible audience. At this point, you could probably ask an AI to make a AAA game from a certain publisher and it would spit out something pretty close to what they’re actually making.

Now, about the whole “walled garden” thing... that’s not some future problem, it’s already here. Consoles have always worked like that. Their entire business model is based on controlling what gets released on their platforms. Sure, maybe they’re not as locked down as the extreme examples people bring up, but the end result is similar. If you’re not making the kind of game the platform holder wants, you’re probably not getting through the door. We’ve seen it with Sony, Nintendo, Microsoft, even Valve does this in its own way with Steam. So yeah, the issue isn’t new or exclusive to subscription services.

Would a subscription-only future make that problem worse? Sure, it definitely could. But I don’t think we’re heading in that direction anytime soon. Unless physical hardware truly becomes a thing of the past and everyone switches to streaming games, I just don’t see subscriptions becoming the dominant model. They’ll stick around as an option, but I doubt they’ll take over completely.

Now, what will take over completely is digital media, and that’s a whole different issue that’s going to hit us a lot sooner. PC and mobile are already basically 100% digital, and that makes up around 70% of the gaming market. The remaining 30% is consoles, and even there we’re seeing the shift. Sony’s removing the disc drive from boxed consoles, Nintendo is releasing just one super expensive 64GB cartridge for their new system, which means almost all third-party publishers will end up going digital and Microsoft is mostly digital already. You either get a digital-only or a physical box with disc that only acts as a activation key. So yeah, that future’s already knocking on the door and the damage will be enormous.

CrimsonWing6928d ago

Right, because then you can’t sell individual games at $80, which is an incredible value for the consumer!

BLow27d ago (Edited 27d ago )

I find this statement quite telling. Apparently a certain fan base wasn't buying games at $60 or $70 dollars either. That's why the Gamepass model exists with day and date. What was the excuse then?

We as gamers want it all but don't want to pay for anything. Well, I take that back. A good chunk of them. You don't have to buy a game at $80. Wait for to go down in price. Most gamers have a massive backlog. Play those games until the one you wants drops and n price. Simple

goken27d ago

I never buy any games at full price, it’s up to the consumer to wait for a price cut.

Generally I don’t buy above $10, normally around $5. So don’t agree with 80 70 60? Just wait a bit

CrimsonWing6927d ago

Totally fair if that approach works for you, but the flip side is that some dev studios do rely on full-price sales to stay afloat—especially smaller or AA teams. The ‘just wait for a sale’ mindset can really hurt games that aren’t backed by massive budgets or publishers.

It’s also kind of a bummer to finally see a game release you’ve been hyped for, only to feel like you have to wait another year or two just to get a decent discount.

That said, I think the deeper issue is with bloated dev budgets. It’s wild seeing games like First Berserker or Expedition 33 launching at $50 while still managing to look great and make a profit. Meanwhile, some AAA studios say $70 isn’t enough to break even. That raises real questions about where the money’s going and whether the pricing problem is actually a budgeting problem.

thorstein27d ago

To me, it depends on who made it and who will profit.

I bought No Man's Sky back in 2016. They gave me all updates, PSVR,PS5, and PSVR2 versions all for free.

That makes it worth every dollar I spent. Same with Balatro, Stardew Valley, Dave the Diver etc.

Chevalier27d ago

Yeah weird it's like a certain fan base that doesn't buy ANY games and their sales cratered that was why prices has gone up to $80...... hmmm...... they've the same one that has tried to buy up the industry and now has to release games on competing platforms to be viable now...... but you know the studio/company slipped my mind

goken26d ago

You have a point on the bloated development budgets.

I mean look at black myth wukong’s $80m budget vs the $150-200m (possibly more) budget of concord.

+ Show (1) more replyLast reply 26d ago
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290°

Former PlayStation boss says 'stupid money' crippled the game industry

Shuhei Yoshida offers his take on the recent industry implosion and ponders whether there's light at the end of the tunnel.

Read Full Story >>
gamedeveloper.com
Jin_Sakai37d ago (Edited 37d ago )

Greed crippled the game industry and other things I won’t go into.

DarXyde37d ago

Ironically, so did tech advancements.
New tech creates pressure to take full advantage of the power for people to feel a box is worth it. That expectation bloats team sizes (and by extension, costs) and to be more secure in a high risk-high reward project, they play it safe (which is why I think a lot of the industry is facing creative bankruptcy). Few franchises are proper exceptions because they're damn near entitled to a ROI.

But other than that? I'd say the adoption of Blu-ray in the PS3 kind of acted as the architect to some of the things some of us hate today. The decision to adopt it resulted in painfully show loading times because the drive was slow in the PS3. The result was mandating every console to have an HDD for installs, and Xbox 360 then discontinued those arcade models and every console came with an HDD. That adopted standard lead to a lot of games that were physical only to be available via download and that laid a path for digital distribution and the gradual death of physical media we're witnessing now. It was always going to be this way eventually, but it's hard to think that guaranteeing a HDD didn't lay some important groundwork. And now with crazy fast SSD storage and download speeds, it's gotten worse and now we're bloody streaming games via cloud computing.

Rage7736d ago

Really great take on how we got to this point. Will add that the weaponizing/monetizing of the "console warring" concept, accelerated/facilitated all of your points. When you take what used to be simple bantering and jabbing between different fanbases and throw money/resources at it as the most effective marketing tool, instead of improving any areas that might add longevity to your products, you only improve sales while creating a destructive environment. Which now has come full circle. Gaming media/tech sites capitalized on this as well. So we now end up in a landscape where we get less for more, nobody is held accountable (unless you are Nintendo in which case, you will always be blamed for everything including world hunger) and what you now call and parade as "greed" to defend you own greedy company is years upon years of every asshat that has paid in $$$ what these companies get away with today, but yeah that "burn" or "you got ratioed" or "fanboy" this and that was worth it huh.

ZycoFox37d ago

It's also screwing over gamers with limited budgets for PC hardware, well Nvidia is trying to at least.

Knushwood Butt37d ago

OK, but what did Shu do about this while he was working in the industry?
If he felt so strongly about it, why didn't he quit sooner?
I'm honestly getting a bit tired of seeing this guy come out with all this stuff, week after week, yet he didn't seem to do anything about it when he was a prominent figure IN the industry.
*I got passed over for the CEO role and sidelined into an Indies CRM role, but I just sucked it up and did it for several years.* Great.

Lightning7737d ago (Edited 37d ago )

"If he felt so strongly about it, why didn't he quit sooner?"

Jim Ryan held him and down and demoted him to Indy role as you pointed out. We all wondered why Shuhei was never put in charge in the past and everyone else seemingly passing him up in high position's. Everyone getting promoted except him. He also spoke up about the LS awhile ago then folded and was actually help make Concord.

If it's not making the most money and attempt to have conversation that maximize profit they won't promote. Why? Because Shuhei was seemingly for the ppl.

Despite his 80$ comment on games.

Knushwood Butt37d ago (Edited 37d ago )

'then folded and was actually help make Concord'.
Right, so once again he just sucked it up and went against what he thought was the correct path.
He also clearly didn't turn things around for Concord.
Seriously, if he felt so strongly about this stuff he should have quit ages ago; not just suck it up for years and then bitch about it to the public AFTER he quit.

zaanan37d ago

Agree.
It’s easy to armchair QB other people’s decisions, but it’s all speculation. Maybe he loved Sony and wanted to see if things would turn around. It’s also hard to leave a place when you have been there so long. You think you have friends who will help you out, until you don’t. The corporate world really is dog eat dog. Having obligations like family also makes you do things you may not want to do in a perfect world. But this world is far from perfect, and so are we. So I will cut Shu some slack.

Lightning7737d ago

"Right, so once again he just sucked it up at went against what he thought was the correct path."

I mean yeah. He didn't have much of a choice. It was either go with what Jim wanted or get fired.

He went against LS but had to help with it anyway. Probably talked about all the bad spending that Sony was doing (and still are.) Corps don't want you to talk sense, they want to I to talk cents. That's goes for everybody.

Not sure why he didn't leave earlier he probably wanted to wait for the right opportunity to leave on a high note or leave on his terms. Much better than getting forced out.

Knushwood Butt37d ago

Yeah, and sure, leadership don't want anyone rocking the boat; they just want 'yes' people through the ranks, but Shu didn't quit and make a point; he sucked it up for months or years. Nor did he go out on a high note.
If he felt so strongly about this stuff he should have told Jim to shove it, and join xbox, but he didn't.

thorstein37d ago

At least he's talking about it and it's not just some anonymous internet person. That's why I posted his take. He was on the inside.

He knows better than most what's going on.

We live in a weird world where primary sources don't mean anything, evidence and reason hold no weight, but rumors and speculation hold the day.

Knushwood Butt37d ago

Yeah, agree in general, but pretty much everything he's said since he quit could have been covered in a 30 minute interview.
Next week:
In a new interview, Shu reveals that he knew factions was going to get canned months in advance, but was powerless to do anything about it so just sat back and kept his mouth shut (and getting a juicy salary).

SO71D37d ago

@Knushwood You don't work do you?

Knushwood Butt37d ago

I don't work for a corporation.

Outside_ofthe_Box36d ago

@SO1D

Was just going to say this. You can say this about anybody. Anyone on n4g that complains about greed but are doing nothing at their jobs to stop it... How dare you!

Knushwood Butt36d ago

@ Outside

It's not just greed though; it's flat out bad decisions and poor leadership, and Shu was one of those leaders.

Christopher36d ago

Because everyone knows you can really change the industry by quitting and being an outsider. I mean, his comments now aren't changing the industry at all. What would have been the advantage of doing it 8 years earlier?

Knushwood Butt36d ago

He didn't, and doesn't, have to be an outsider though.

And great job by him calling out all of this stuff in hindsight. 'The Embracer thing turned out to be a train wreck'. Was he predicting this as it was happening?

+ Show (2) more repliesLast reply 36d ago
Lightning7737d ago (Edited 37d ago )

As gamers we also need to make it clear what we want. Do we want fancy RT and RT
shadows, global illumination etc? Oh that's right we have to do the internet thing and brag about all those things. What we need is innovative gameplay mechanics and deeper more dynamic story telling and reactive realistic worlds and characters imo. Emphasis on Innovative gameplay mechanics. Expedition 33 was made by a tiny group of 30 ppl. Not sure what the budget was but I know it wasn't no 400m$ project or nothing crazy like that.

They join the Baldurs Gate team for being independent and releasing great game with out corporate meddling and stupidly big budget's that kills jobs and studios. If more groups get to together remain independent and create games for gamers and fans this industry would be better off in the future. Again it's about getting away from big corpos because corpos aren't gonna change, ever, they're just not. Scary to be out on your own? Yes but high risk high reward again as we've seen.

anast37d ago

I like how they talk like this is a recent phenomenon.

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