Project Phoenix made the headlines due to the very successful start of its Kickstarter campaign and due to the stellar cast gathered by Director Hiroaki Yura to create the game, including acclaimed composer Nobuo Uematsu, but there’s still a lot we don’t know about this extremely interesting indie JRPG project.
That’s why DualShockers.com contacted Yura-san and arranged a chat with him, in order to ask more details about his vision for what could very well be a revolution in a genre that hasn’t exactly been explored that deeply by indie developers so far.
“I do want to finish the game. I do want to, I even want to, I never said this in an interview before, but I even want to refund their money because we didn’t keep the timeline.” Yura explains.
Kickstarter backers can be a negative bunch, but it seems they reserve most of their piss and vinegar for Japanese developers. Why is that?
Joanna Mueller writes: "In the end, CIA's increased scope only served to drive backers further away. Players were not impressed when the team finally released a vertical cut of the new 3D gameworld. CIA was reluctant to start over after investing so much money into their 3D models."
So excited about this game. A strategy JRPG made by an independant All-Star international team, with Uematsu as the composer... Jeeeeesus. They all look like a bunch of really passionate friends who want to make a game together, just for the fun of it. This is what the gaming industry needs.
And they're making it with Unity too. This just shows that the fact that it's easy to use and available to everyone doesn't mean it's not a quality engine. It's very motivating for people who want to start developing games with this engine