Eurogamer - Gone Home Review

EG:Gone Home, an engaging but frustratingly slight narrative game from new Portland indie outfit The Fullbright Company, announces its intentions quite clearly with its title and its setup. It's 1995 and you play Katie, returning to Oregon after a long trip to Europe to find your family's new home empty and an enigmatic note taped to the door. Where is everyone? Exploring the large, unfamiliar house, you search for clues to where your parents and teenage sister Sam might be - and what might have happened to them in the past year that won't fit on the back of a postcard.

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