"Moving ahead, being an online game has its own set of perks and cons. Some players may do stuff that may not be appreciated by the community. For examples some players may shout abuse or destroy cars and honestly such instances will degrade the online experience of Grand Theft Auto. But according to Rockstar North boss, Leslie Benzies they will track such activity and are ready to deal with it."
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Sounds like no trolling in this game, lol.
Just make sure no cheaters are online and everything else is fine.
is it Sept 17th yet?
Do they mean teamkillers also? RDR co-op was incredibly frustrating because almost every game you got into had at least 1 guy who just killed you all
I'll be cruising in my car thinking "I wish a mother******* would!"