Mass Effect PC: What to Expect

Just yesterday BioWare let everyone know that the PC version of Mass Effect won't see the light of day until May 28 in North America and June 6 in Europe. To get some clarification, IGN talked with Diarmid Clarke, BioWare's project director for Mass Effect PC, and Matt Atwood, a senior public relations director at BioWare. In addition to talking about recent screens showcasing a new head-us up display (called a "tactical HUD"), the two went into detail about the differences between the PC and Xbox 360 versions, some of the challenges associated with the transition, and what to expect in terms of extra content after this version ships.

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bumnut3847d ago

A highly polished great looking game let down by sparse environments and hardly any people to talk to.

Richdad3847d ago

You are actually getting what you want almost all NPC's can be ineracted but the side missions are not that good and it took a lot of loading while running from one part of galaxy to another so thats why in PC these things will be more streamed and also the environaments where great the texture where really good and in PC version the stability will be there and Greg told that you dont need a veryhigh end PC to run this game the concpet will be good gameplay with stability and graphics will be still be great like 360 version which can be easily better than even Assassin creed and COD4 but where hold down by stability issues. Aslo Unreal Engine has removed a lot of bugs but I dont think the new features of unreal could be implemented so fast or else it could be just behind Crysis.