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Burning Ambition Part 7-A: Colorists, the unsung heroes

For the seventh week in Gamertell's 10-week series titled "Burning Ambition: Make your mark on the videogame industry," Burning Man Studios' lead designer and writer Christopher Buckner writes about the difficulties in finding a good videogame (and comic book) colorist.

The article also includes colored and uncolored concept art of the indy developer's upcoming game, Conquest of Heroes, and mentions where companies can go to find colorists (and colorists can go to get found).

The article also links to previous weeks in the series, as well as Week 7-B, an interview with Burning man Studios colorist, Jesse Heagy.

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gamertell.com
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5.0

Tech2: Lord of the Rings: Conquest Review

Tech2 writes: "From the very first time I laid eyes on Lord of the Rings: Conquest at last year's Games Convention Asia, I had pegged this game to be a mindless yet enjoyable hack and slash title that would give Lord of the Rings (LoTR) fans a decent bang for their buck. It was after all being developed by Pandemic Games – the same bunch of people behind last year's most destructive game, Mercenaries 2: World in Flames.

While my analysis of the game had been pretty spot on, I never thought this game would turn out to be this monotonous. But before we get ahead of ourselves and discuss the gameplay mechanics, here's a quick rundown of the story."

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tech2.in.com
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Burning Ambition Part 10: The dream becomes a bit more real with a working demo

For the final chapter in the 10-week series "Burning Ambition: How to make your mark on the videogame industry," Gamertell discusses the working demo for the upcoming PC game Conquest of Heroes.

"Burning Ambition" is a 10-week insider's look into the indie game development business with a focus on Burning Man Studios, written by its lead designer and writer, Christopher Buckner.

Burning Man Studios is currently working on a MMORPG-FPS titled "Conquest of Heroes," and is releasing a PC demo of the game later this year.

The article also links to all 10 weeks in the series which includes interviews with Burning Man's colorist, musicians, programmer, project manager and CEO.

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gamertell.com
50°

Burning Ambition Part 9: An interview with Project Manager Andrea Wieslander

For the ninth week in the 10-week series titled "Burning Ambition: Make Your Mark on the Videogame Industry," Gamertell interviews Project Manager Andrea Wieslander.

Wieslander is working on the PC game Conquest of Heroes currently being developed by indie game company Burning Man Studios.

The "Burning Ambition" series is written by Christopher Buckner, Burning Man Studios' head writer and lead designer.

The article also links to previous weeks in the series including Week 9-A which discusses the difficulties in finding a Project Manager, skilled programmers and 3D modelers.

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gamertell.com