70°
7.0

Review: Echoes – Episode 1: Greenhearth

The influx of new adventure games continues with 'Echoes,' a noir mystery with strong comic book stylings for iOS. Created by French artists and developers Nova-box, the first chapter "Greenhearth" is available now.

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videogamewriters.com
90°
5.0

Echoes: Episode 1 | GamerHub TV Review

“I’m writing these last lines before losing what’s left of my mind. The truth must survive me.” These depressing yet poignant words are not that of a famous writer or philosopher. These are the first words that you read in the Nova Box game, Echoes: Episode 1.

awkwardhamster3961d ago

I thought it had promise. I'll wait until some more episodes are out.

creHEARTive3961d ago

I did to. The story is good, but not compelling enough to support the lack of actual gameplay.

40°
6.0

Active Respawn Review: Echoes Episode 1: Greenhearth

Sean Guy gives some insight on this creepy mystery iOS game from Nova-box games.

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activerespawn.com
20°
2.0

Echoes - Episode 1: Greenhearth Review | GIZORAMA

GIZORAMA - Words play an important role in games. A game that uses words poorly will never live up to the storytelling potential of the medium. Words express meaning, emotion and conflict– all essential themes in any story. Game play elements are also important, but every game can benefit from a compelling plot. Good games have a good story or fun game play. Great games have both.

Echoes for iOS is an example of the balance between words and game play gone wrong. It has minimal player involvement, a confusing clue system and a convoluted story line. “Playing” Echoes (if tapping through endless text boxes counts as playing) is both frustrating and tedious. In fact, after two “game overs” on my first two tries, without any feedback about why I failed, and faced with scrolling through countless text boxes once again, I gave up on completing the game.

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gizorama.com