90°

Smash Bros.' Sakurai discusses the 'pain' of modern game development

Masahiro Sakurai completed the project design document for Super Smash Bros. Brawl on July 7, 2005. Full development began in October 2005, and the final game was released in Japan on January 31, 2008. That's nearly three years of work for a huge number of people, and the sheer amount of time and work involved seems to even take Sakurai aback a little.

4067d ago
Sam Fisher4067d ago

Well stop getting used to 10 yr old tech and get with the program, the world is going to keep evolving, especially tech. Simply put either upgrade or somebody else will, no more half ass developing, if you cant do it right people wont buy your crap.

ChickeyCantor4067d ago (Edited 4067d ago )

It also makes the industry cruel.
More hours go into assets and more time goes into programming bigger scopes of ideas. The developers work overtime because managers only care about money. Deadlines need to be checked. And before someone say "they are lazy". This industry is a tyrant as it is.

paul-p19884067d ago

If you haven't seen it already, watch "Indie Game: The Movie", it shows just how horrible an industry it can be to work in. Yes the payoff is good at the end (the games they follow are some of the highest rated/best selling indie games this gen), but the actual process looks horrible!

The sacrifice these people make for our hobbies is unbelievable!

gamer424067d ago

When did sakurai ever make a half assed game?

Jagsrock4067d ago

@samfisher

what are you even talking about? Try reading the article next time.

90°

Sakurai And Team Asobi Exchange Pleasantries Over Astro Bot

Since its launch on 6th September 2024, PS5's Astro Bot has been making waves in the gaming community thanks to its high quality and ingenuity. By taking heavy inspiration from Nintendo (and specifically the Super Mario franchise), developer Team Asobi has undoubtedly crafted one of the finest platformers in recent memory.

One individual who has been spending time with the game is none other than Masahiro Sakurai, the legendary creator behind the Kirby and Super Smash Bros. franchises.

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nintendolife.com
fr0sty12d ago

"Team Asobi has undoubtedly crafted one of the finest platformers ever."

Fixed that for you.

meganick12d ago

Was it broken to begin with?

fr0sty11d ago

Yes, it said finest platformers in recent memory... this game is easily one of the best ever, right up there with the Nintendo greats.

Chocoburger12d ago

Sakurai is awesome, and I like how even though he's contracted to work for Nintendo, he still acknowledges and plays games from other companies and platforms.

RaiderNation11d ago

Astrobot in Smash Brothers CONFIRMED!

70°

Smash Bros Creator Asks Devs To Release Games In "Best Condition Possible" From Launch

Smash Bros creator Masahiro Sakurai has asked developers to release their games in the "best condition possible" from launch.

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twistedvoxel.com
DarXyde80d ago

Sakurai really shouldn't have to say this...

130°

Sakurai Completes Final YouTube Video Amidst Next Super Smash Bros Game Rumors

Super Smash Bros creator Masahiro Sakurai has finished recording his YouTube video series amidst rumors of a new entry in the series.

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twistedvoxel.com
ZeekQuattro102d ago

New Super Smash Bros. Ultimate Deluxe.