GIZORAMA - Darkness was slithering in across the quiet green hills. My frogman warrior was utterly unprepared for the terrors of the night. Armed only with a lantern that may as well have been an elderly firefly and my handcrafted saber that looked like it was forged by a lazy toddler I ventured on towards a massive pyramid. Unable to reach the nearest town at night my best hope lay in plundering the riches of the pharaohs. Before I could reach the tomb though I was confronted by terror incarnate. I had stumbled into a pack of murderous cartoon bees. They paused for the only the briefest of moments before reducing me to a pile of quivering cubes.
I respawned even more lost than ever. At least this spot was mercifully free of bees. A setback to be sure but it only took a short scan of the skyline before my spirits were lifted by the sight of a gigantic glowing tree in the distance. This is Cube World and getting lost, especially when you bring a few friends along for the ride, is more or less the whole point.
Kotaku writes: "I thought Cube World’s tighter focus and RPG elements would take the stuff I did like about Minecraft—its procedurally-generated worlds and a feeling of real boundlessness—and reign them into something more structured."
Cube World actually has a release date. After seven long years in development, the voxel-based RPG is finally launching later this month in full, a new trailer announces.
Downloaded and waiting for the beta.
This and NMS really restore your faith in devs supporting things for the long haul. I’ve had various projects I’ve backed on KS completely evaporate during the dev process so seeing studios rough it out over prologued periods is great.
CubeWorld, the voxel-based action RPG created by wife and husband indie developers Wolfram and Sarah Von Funck, will finally be releasing on Steam.
I bought this game back in the day and completely forgot about it! It would've been nice if the developers sent out an email, not everybody uses Twitter or follows every game, especially after years of no updates. I like the game page on FB but the last post was from 2014. Developers relying on Twitter to keep fans updated are leaving a lot of people in the dark.