DarkZero writes: "Most drivers would say that the joy of competitive racing is breaking at the right time, nailing an apex, guiding your car perfectly around a corner, then putting your foot down to get the perfect amount of spend for the upcoming straight. Conversely, most gamers would say the joy of most driving games is pure escapism, trashing your car around tight right angle turns without a care in the world, and without any notion of what a break is. However, the Gran Turismo series is one of the few games that remain a happy medium between the two. It's realistic enough to impress the harshest of motor journalists, but showcases enough smarts to also entertain the wide-reaching array of gamers across the world.
Gran Turismo 5 Prologue is no different, and in fact ups that realism to an insanely high level. Not only in its boasting of tossing around 200,000 polygons, but also in the way physics differ for each car, at times offering infinitesimal but still noticeable changes in the way you must drive each car. Making sure each is different it from the one before."
iLLGaming contributor Anikait Makkar writes about the gaming industry's current business practices, and how it affects the consumer.
free to play no matter how good the game is if it is a free to play i dont play.
i want to pay full price for a full balanced experience unlocks shouldn't be earned by money but by the hard work you put in the game.
my free to play nightmares are borderlands,diablo,titanfall,w arhawk 2,halo and star wars battlefront.
Worst business practices
Paying to play online (PS+, XBL)
Season passes
disc locked content
Paid DLC (DLC should be free unless it is significant enough to be an expansion)
Paying to use your own internet, DLC (all of it, I'd rather have expansion packs with a ton of content), DLC coming out a week after the game's release, incomplete games with missing sections sold as DLC, pre order bonuses, short and pointless campaigns, not having server lists (like COD which insert you into random games and maps), expensive and permanent digital prices, yearly sequels with minor changes at full price, lack of challenging AI, lack of originality, and most of Micro$ofts "business practices." This may sound like a hateful statement, but I blame M$ for bringing most of these things to consoles. I remember when there free and inexpensive map packs on Live in the early years of 2006 and 2007, then they started pinching pennies.
Who else here has been gaming long enough to remember when paying $50 got you the WHOLE game? No left-out content sold as DLC, disc-locked content, season passes, outfits, avatars, etc.
Excuse me, I need to go have a cry at what has happened to my beloved hobby.
TechPrezz: The Grand Turismo 5 update 2.08 is set to be released and coming with a trio of new DLCs and will be launched on coming Tuesday
The new cars include the Nissan GT-R N24 GT Academy ’12, the Subaru BRZ S ’12 and the Honda weider HSV-010 (SUPER GT) ’11, with a cost of $0.99 for each of them. The update also include some enhancements apart from the fix to reported bugs.
With this update, you will be bale to select “Disable collisions” in the [Event Settings] of online races and the clutch pedal response while using the steering wheel controllers “G25 Racing Wheel”, “G27 Racing Wheel”, “T500RS” and “TH8RS” has been adjusted. The ID’s are now shown above cars when watching online races. There are also some other improvements. The Grand Turismo 5 2.08 is coming as free downloadable update.
that's why i love the real driving simulator.
Wow updates for this game are still coming. i wish all companies were like this
Chillopedia.com | PlayStation 3 is the hot favourite console in the console gaming community. Game developers know this and they try to make the best out of it by introducing addictive and interesting games now and then. We have compiled a list of top 10 driving games for PS3.