90°

PS4Home: Killzone: Shadow Fall Preview

PS4Home: "Not to worry though, Killzone: Shadow Fall has been built to please and will definitely make use of the PS4’s extended graphical capabilities"

krontaar4339d ago

I really hope we get some new information at gamescom so we don't have to keep getting these same rehashed articles all the time.

joshuatobi4339d ago

cant wait get my hands on it. gonna get a hard on wit dem sexy graphics.

xReDeMpTiOnx4339d ago

Kzsf mp will be shown at gamescom just hang in there until then

Heisenburger4339d ago

I'm new the Killzone franchise, having never touched a Killzone aside from a couple of demos, but I am very excited for the campaign.

From what I understand the consensus is that people enjoyed the multiplayer in two over three.

I am eagerly awaiting a mp reveal. Now of course I will use my own judgement, but I am curious to gauge the fan reactions of what we see from Shadowfall.

Breaking Bad this weekend then Gamescon days later.... woo hoo.

xReDeMpTiOnx4339d ago

Yes that is true, a huge majority of the killzone community/hardcore audience was extremely disappointed with kz3 mp compared to kz2. More casuals like kz3 due to it catering more towards the cod crowd.

The sp on the other hand was better in kz3 than kz2.

They had the dev that worked on gta online as the lead mp dev for kz3 mp, now the old kz2 lead mp is back for kz2 so we will see what happens.

But btw nice name, as soon as I saw it I immediately thought of breaking bad

4339d ago Replies(2)
Maddens Raiders4339d ago (Edited 4339d ago )

"KZ: Shadow Fall” has an enormous legacy to live up to, at least in the minds of Sony fans.. (sic)..not to worry though, Killzone: Shadow Fall has been built to please and will definitely make use of the PS4’s extended graphical capabilities via its in-house engine, Umbra 3. Needless to say, this engine will push real-time visuals to a whole new level..."

Despite this being a poorly edited article and written at a somewhat immature level, -- "Not to worry, SF has been built to please" -- (Why would we worry? It's Guerilla Gods; look what they did on the PS3 with KZ2 and KZ3), they are right about one thing and that is the anticipation of this title by all fans of the Killzone series.

Despite my nerdy insistence that they [GG] explain the whereabouts of Staahl, Visari, his daughter, Rico, Sev and the findings of the two Helghast recon soldiers at the end of KZ3 - I am quite pleased with what I've seen "leak" out about SF so far, and what I'm hearing regarding the production values especially as it pertains to /storytelling/. This is one reason why I love the series so much.

I like the way GG initially built up the tension between the ISA and Helghast in KZ1. I loved the tension between Rico and Col. Hakha, the confidence of Jann Templar, the coolness of Lugar and the get it done at all costs attitude of Sev, Garza, Natko, Rico and Alpha team in KZ2 and KZ3. Despite what some haters say, I believe KZ has one of the best and well written /stories/ out of all the current FPS's. This in turn led me to feel sorry for Jann when he was shot in the gut, Rico when he accidentally shot Visari and ruined the whole mission (or did he?) in a fit of rage, and when Garza was accidentally killed.

"There will be a wide variety of locations and environments featured throughout the game in addition to an incredible level of detail." This is great news!! This is what GG attempted on the PS2 with KZ2. They wanted to take people to different environs to give them a sense of scope of the war and contextualize the story as opposed to the same old tired environment throughout the shooter.

I can't imagine what Guerilla will do on the PS4 especially since Herman Hulst has already stated that there will be areas you can gain access to in KZ:SF that "you're not even supposed to be in".. and they're using a new in house engine to boot - that's cool! These are the reasons why I pre-ordered my bundle day one on Amazon.

This video still bothers me sooooo much lol!!

Bathyj4339d ago (Edited 4339d ago )

Its nice that the technical wizardry of studios like Guerrilla, Naughty Dog, Sucker Punch and Media Molecule, to name a few, allow them to build their own engines to suit their needs instead of going the easy route of using Unreal or some other one size fits all engine.

And boy do those efforts pay off. Killzone has always been the Benchmark for graphics on a console FPS, Second Son is one of the best looking next gen titles coming out, LBP never gets credit for graphics for some reason but I think it has some of the best textures going, and Naughty Dog, well what more needs to be said about Naughty Dog, their games raise the bar in graphics with every release.

Maddens Raiders4339d ago (Edited 4339d ago )

Yeah I think it goes hand in hand when you have created the engine that your games will follow that unique and organic feeling that makes them so like the devs you pointed out. There's no doubt that these people love creating and are very concerned with the finished product. That just spells win for everyone involved with their projects. From the artists, and the sanitation workers that clean up at night, to us the gamers. It's all good.

Guerilla is at the top of their game right now and Naughty Dogs products speak for themselves. We could go on and on but I think we all know Sony is enjoying some rather good fortune from it's arsenal of devs even through this tough worldwide economic funk.

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170°

15 Last-Gen Games That Still Compete with Current-Gen Graphics

GB: "Say what you will about the state of the industry, but even as games evolve, their graphics remain a key aspect. Even some of the biggest flops this year sport some gorgeous visuals, as publishers and developers push the boundaries of what’s possible, pouring years of time and money into their work."

Read Full Story >>
gamingbolt.com
darthv72236d ago

Quantum Break and Ryse are two that I was really surprised did not get an FPS boost option when played on the Series X|S. when i started playing both on the XBO, I thought they are both good, but after playing them also on my steam deck (in 60fps) I just cant go back and play the base games on XB. They really benefit from that faster frame rate.

Driveclub is another i wished had a HFR mode on PS5.

MatrixxGT236d ago

Most games this gen are the exact same except now we get faster loading through SSD and a res and fps bump. Graphically not much has improved, hell most last gen games are being relabeled and resold as “remastered” with the aforementioned updates.
I haven’t seen or played anything on either platform that couldn’t be run on last gen. Guess the law of diminishing returns is really showing itself these days.

127maXimus236d ago

Most games from 20 years ago are basically the same as today, with resolution and fps upgrades. The AI is still just as braindead as it always has been, worlds are full of static, boring characters that do the same thing over and over.

Demetrius236d ago

Smh another reason why graphics haven't improved that much is because most devs too caught up on cross gen. Ps4 was/still a dope console but time has moved on we're halfway close to a ps6 reveal and devs still will be making games on last gen in 2025. Then theres Microsoft purposely got the Xbox series s that causes more devs to try to pull strings as much as they can smh. It's a mixed bag of stuff, the only ones I see pushing hardware is sonys studios and even some indie games look better

236d ago
130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

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thenerdstash.com
IAMRealHooman244d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX244d ago (Edited 244d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne243d ago (Edited 243d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro243d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken243d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown244d ago

They should finish Horizon story first

darthv72244d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken243d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya243d ago

Yeah, a remake would be pretty awesome

anast243d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood243d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

Show all comments (21)
400°

Killzone After a Decade in Hibernation

It's been 10 years since Killzone: Shadow Fall arrived for PlayStation 4 early adopters, and there's no sign of another sequel.

Obscure_Observer586d ago

Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer.

Vengeance1138586d ago

lmao sadly? Are you pretending to have actually played the series lol Sorry bud, no Killzone on Xbox.

Cacabunga586d ago

With the downfall of COD and BF, Killzone def. has a chance to make a groundbreaking comeback

586d ago
Notellin586d ago (Edited 586d ago )

What a low-functioning reply here typical of the fanboy N4G community.

Rimeskeem586d ago

“Dumped”

I think it’s called moving on.

Barlos586d ago (Edited 586d ago )

They brought out 4 main games and 2 spin offs: one on PSP and one on Vita. That's a decent run for any series. I also understand that Shadow Fall wasn't a success commercially despite it coming out at PS4 launch, and as a big Killzone fan even I couldn't get into it, so I think Sony/Guerrilla could see it was time to move on.

Don't get me wrong, I'd love another Killzone game in the vein of KZ2 but it's just not happening. Hell, I'd even take a remake or remaster of the first 3 games.

I'd hardly say it was "dumped" though, it spanned 3 console generations and 2 handheld generations.

1Victor586d ago

@obscured:”Sadly it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer”

Happily it was dumped by Guerrilla to focus on Horizon games only. Mainline, VR and Multiplayer( edited to reflect the writer true feelings and allegiance)
Kill zone was a FPS far ahead of its glitched competitors with nauseating bad camera angles, 10 years old screaming curses like a drunk sailor and bot aiming assist.

ChasterMies586d ago

“Sadly”?

The Horizon games were among the best games of all time. Killzone Shadowfail wasn’t.

Shane Kim585d ago

True, but damn the memories of KZ2 multiplayer. Still no MP as fun as that to this date.

Mr_cheese586d ago

Dumped and shelved are two different things

Tacoboto586d ago

And Sony as a whole dumped the FPS genre so they wouldn't have products competing with COD and (until purchase) Destiny.

+ Show (4) more repliesLast reply 585d ago
GoodGuy09586d ago

I loved the KZ2+3 campaigns and MP in 2. There could be so much more done with the franchise. Horizon although good, I wish they'd go back to this wonderful IP. Take a break from Horizon please.

Flawlessmic586d ago

Agreed dude, I would absolutely love a reboot of the series, one can only hope that either resistance or killzone makes a return.

Have nothing but great memories, especially of the first 3 games, but all 4 were show stoppers graphically.

blackbeld586d ago

To making it a successful reboot they have to change that buttons layout! Make it playable like the cod button layout. Otherwise I’ll skipping it again.

Rynxie586d ago

And that's the reason why many fps games failed. Instead of being original and catering to it's fans, they tried to make it like cod. No, kz doesn't need cod button layout. It needs to be like it was on kz2 or balanced liked kz3.

Lightning77586d ago

I think Kill Zone would do great in Sony's LS push. As well as MAG reboot and bring back Resistance into LS.

Sharky231585d ago

@Lightning77

I think WarHawk would have been a great Live service game.

thorstein586d ago

Killzone games were so polished. The gameplay was just simple joy. MP was one of the best experiences.

I remember KZ3, just staring at how awesome they animated the water and then getting wasted because of it.

P_Bomb586d ago

It’s been a decade? Now I’m sad.

LiViNgLeGaCY585d ago

I hear ya bud. We're due for a revival.

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