160°

Xbox One u-turns: was Microsoft wrong to listen to you?

Xbox One’s big policy reversals have sparked a great deal of debate this year. VG247′s Dave Cook looks at this week’s comments from Jesse Schell and ponders if Microsoft should have stuck to its guns.

golding893916d ago

And if they did not listen to us, You would say they are wrong for not listening right?

JokesOnYou3916d ago (Edited 3916d ago )

yeah golding89, that's how it works. Trust me if they would have never even thought about any of the original policies, sold Kinect separate and the console with the same specs for $150 less the same folks would be swearing "micro never takes risks", "X1 is just a updated 360.5", or "wheres the innovation?", etc. Just like the talk prior to E3 was "all those 15 exclusives will be Kinect party games", then after E3, "OMG I don't want Kinect to expose my super secret agent identity!" lol, its always something.

Jazz41083916d ago

I think they would be fine either way once they finally explained there vision of digital.

nukeitall3916d ago

MS responded correctly. What MS did do wrong was the unclear messaging from the get go and the lack of explaining benefits.

It seemed like to MS digital only was so natural yet it was charting unknown territory. The fear of digital is very real and people reacted to it in an irrational way, and the only way to subside that is to strongly come out and denounce the plans.

I hope it comes back though. Not a huge fan of stone age physical disc.

Maddens Raiders3916d ago (Edited 3916d ago )

They weren't listening to anyone. They were listening to the crickets after the May 21st reveal and they knew the shareholders heard that too.

This was all a calculated reversal based on the potential loss of millions of dollars and market share to Sony for the next console gen. This is the reason for the multitude of U-turns and the firing of Mattrick, etc.

torchic3916d ago

"listening to the crickets after the May 21st reveal and they knew the shareholders heard that too"

LOL!!!

malokevi3916d ago

At the end of the day, it doesn't matter to me. I was happy with the original concept, and I'm happy with the current conception. To me, the difference is negligible.

It would have been interesting to see them go through with their original plans, though. At the end of the day, most of the games (at least, most of the first party and third party exclusives) will probably require a connection, so the only real difference will be for third party multiplatform games.

In any case, September can't come quick enough.

UnHoly_One3916d ago

Agreed. I personally wish they hadn't changed, but in the end it doesn't matter much to me.

pompombrum3916d ago

Why September? Is something X1 related happening then?

malokevi3916d ago

Lol oops, I'm working, mind is only 95% thinking about videogames.

dredgewalker3916d ago

This is a simple case of "damned if you do and damned if you don't". Although I have to say after Don left the xbox division looks like it's getting more organized and focused. It makes me wonder what would have happened if he wasn't in charge when they launched the Xbox One.

3-4-53916d ago

They could have been wrong, but they would have also wouldn't have made much money.

+ Show (2) more repliesLast reply 3916d ago
Excalibur3916d ago

Article #347 that Microsoft was wrong to listen to the consumer....

GreenRanger3916d ago

Microsoft were listening to the pre-order numbers.

hellvaguy3916d ago

Either that or gospel preaching. Gotta be 1 or the other. I think.

UnHoly_One3916d ago

Which is exactly the same thing as listening to their customers.

1lawrence3916d ago

No it's not cause if the sales were almost close they would of been like screw u it was just so one side getting sales which made them change

insomnium23916d ago (Edited 3916d ago )

@unholy

My god......that has to be the dumbest most pathetic spin I have ever heard.

MS tramples their own mother to death for the sake sales. They trample their hc-fanbase and go back on their own word as many times as necessary to get some more sales. Screw everyone!

My god the switch from hc to casual mid gen with x360 was enough to prove that.

rela82me3916d ago

@1lawrence

If the sales were close that means that most people wanted it. There is always going to be a side that doesn't want one companies product over another. That, lets say, 48% of people who didn't want it probably just wanted a PS4 and it wouldn't have mattered what they did. From my understanding however it seems that policies weren't accepted by more than just 'close' so it was clear to MS that it wasn't something that the masses wanted.

It's as simple as that, the only way to talk to a corporation is with you money. You can troll on the internet but that wont matter if people still buy the console. If you think MS didn't listen to customers than your nieve.

SilentNegotiator3916d ago

No one even slightly in tune with the gaming community thought that a console with check-in DRM was going to do well. The media almost universally panned the Xbone in its original form.

Microsoft, not being in tune with gamers, didn't realize their mistake until preorders came out.

That is a major distinction, whether certain people choose to acknowledge it or not.

LeCreuset3916d ago

That's NOT listening to their customers. That's reacting to the lack of customers they were expecting, after looking at pre-order numbers.

H0RSE3916d ago (Edited 3916d ago )

You can't deny the stigma that surrounds the term "DRM" in the gaming community. The amount of bad press and misinformation surrounding the concept, leaves little room for anyone to think anything positive about it, especially people new to the idea. It has essentially evolved into the boogeyman of the gaming realm - the #1 "no-no" you never want to mention about your product.

The moment MS mentioned DRM for the X1, a lot of people were immediately turned off, and for much of these people, no amount of explanation, whether positive or negative, would convince them of anything other than DRM is bad, therefore Xbox is bad.

I'm not sticking up for MS, I'm just being fair. I think MS did a pretty poor job of effectively explaining their features and communicating with the community, with their "here's what we're doing, deal with it," mentality, but even with the best communication skills, there were always going to be those that could never be swayed, and that would really be at little to no fault to MS.

This isn't an "all or nothing" scenario. It isn't a case of MS being the evil corporation that gets all the blame, and gamers as the helpless victims. A lot of people jumped the gun, and reacted pretty irrational to the news. They didn't sit and think about what MS was really trying to get across with their initial polices, they just interpreted it how they wanted, and ran with it. Both MS and the gaming community were right and wrong in their actions.

NewWhiteFeather3916d ago

rela82me nailed it.

The pre-orders were a vote of sorts and MS went the way of the majority. Saying "listening to customers" and "reacting to pre-orders" are different concepts shows a distinct lack of understanding as to how democracy works. That a company allowed it's consumers to shape it's decisions based on pre-order "votes" is pretty cool.

...Even if I would have preferred the original policies.

+ Show (4) more repliesLast reply 3916d ago
JBSleek3916d ago

So in 2009 when Sony lowered their price to $299 and started pumping out more games it wasn't because of sales numbers?

GreenRanger3916d ago (Edited 3916d ago )

@ JBSleek
Of course it was about sales numbers.

Why else would they drop the price?

insomnium23916d ago

Yeah since you can easily pump out new games with a push of a button.

With that comment JB is in my ignore list. Good riddance. There is no way to recover from a comment like that imo.

torchic3916d ago

@JBSleek

insomnium2 is right, that was a fail comment

I used to think you were one of the more sensible Microsoft supporters LOL clearly not

JBSleek3916d ago

Obviously I didn't mean that it was a quick turn around but to doubt that after 2009 and beyond that they pumped out more exclusives is crazy to say.

Look at the exclusives before 2009 and after 2009 and sit here and tell me that there wasn't a change in quantity and quality.

+ Show (1) more replyLast reply 3916d ago
Imalwaysright3916d ago

Which means they were listening to consumers.

Hicken3916d ago

Your girlfriend has expressed a dislike for your fingers in certain places.

You say you're gonna try to put em in, anyway.

Your girlfriend says "Don't stick your fingers in there."

You ignore her and try to do it anyway.

She slaps your hand away.

You don't try again.

... That's NOT listening.

+ Show (1) more replyLast reply 3916d ago
H0RSE3916d ago

You can't really prove it as a right or wrong issue either way, unless consumers are able to experience each. Currently, consumers are thoroughly convinced that the initial polices of the X1 were an absolute abomination to gaming - but this is based off nothing more than what MS explained to us (which was done poorly,) and essentially left the the consumer to "fill in the gaps" and interpret what the end result would have been. The logical response in a situation like this, would be to "go with what you know," and what they knew was that what they didn't know, sounded scary.

Gamers know that a console operating like how they have been for years, will give an experience that is at least familiar if not enjoyable, so that's what they wanted. What they don't know (and maybe never will) is how the thing they were so adamantly against, may have turned out to be something great. To a degree, it's a classic example of fearing change.

SilentNegotiator3916d ago (Edited 3916d ago )

The "fear of change" argument; When everyone else but you realizes what a stupid idea something is.

Gamers don't like DRM. Gamers in certain regions would have problems with internet and thus being able to play their system.

It's that simple. No amount of details over 24 hour check ins would change how people feel about it.

edit:
@below
CONSOLE gamers don't expect console-wide, 24-hour DRM, however. Steam is DRM, yes, but it's one of the least restrictive pieces of PC platform DRM out there. You only have to log on once every two weeks or so.

JBSleek3916d ago (Edited 3916d ago )

If gamers didn't like DRM to the extent that everyone is denouncing it, Steam wouldn't be where it is today.

edit:
@above

So then it isn't DRM or better yet how you implement DRM

JokesOnYou3916d ago (Edited 3916d ago )

-Exactly JBSleek don't be fooled by the twisted logic common on n4g:

"Gamers don't like DRM"

"Steam is DRM, yes, but...."

-Its still DRM but GAMERS are happily enjoying it because of a great benefit from that DRM= saving money.

-"Oh no micro is trying to take my rights, oh wait, hold on let me pick up Far Cry 3 for 75% off on Steam, now where was I, oh yeah micro is so evil trying to take my rights!"

-Surely games on Xbox One can't match Steams discounts, the benefits however were in the details with game sharing being the most attractive, even if it was limited sharing with just 2 people in my mind that's better than greedy gamestop ever getting a paid twice for doing nothing.

SilentNegotiator3916d ago

"but GAMERS are happily enjoying it because of a great benefit from that DRM= saving money"

Right, because a Steam environment would TOTALLY happen on a CLOSED platform.

/s

JokesOnYou3916d ago (Edited 3916d ago )

"Right, because a Steam environment would TOTALLY happen on a CLOSED platform."

No, that's why I said this already:

"-Surely games on Xbox One can't match Steams discounts, the benefits however were in the details with game sharing being the most attractive, even if it was limited sharing with just 2 people in my mind that's better than greedy gamestop ever getting a paid twice for doing nothing."

-Reading comprehension^^^^^ this means it wouldn't be an environment JUST LIKE STEAM, however it would have benefits which for me just the game sharing alone would allow me to let my 2 nephews in Virginia try out my new games day one, this would save ME tons of money compared to this gen since sometimes I buy 2 copies and send them 1.

SilentNegotiator3916d ago

The idea of getting ANY such price benefits is ridiculous on a closed platform.

And I see you're still hawking the game sharing that we knew nothing about and might not have even been more than demo sharing. lol

rainslacker3916d ago

Game sharing never would have been what people thought. If it were, it would have been worse than the 2nd hand market, as in practice it means that only one person would have to buy a game for 10 to play it. Even in the used game market, I doubt most games get passed around that much...maybe in a few outlaying cases, but certainly not the majority.

Steam is essentially a delivery system no different than consoles. It is a closed system. The difference though is that it is competing against other similar products. On a console, you aren't going to have that competition, and prices will always be controlled by the publisher. Sure sales will come along, they do now, but I doubt the value that Steam has would be there, because they aren't now.

The biggest difference between Steam and MS though, is that Steam is at least giving the impression that they are trying to make something that is beneficial to both the publisher and the consumer. GOG.com is the same way. They are trying to usher in a digital future that is appealing.

MS didn't do that. They wanted the benefits of digital for the publisher, but didn't do anything to show that they care about the rights of consumers to make it appealing. If they didn't try to restrict 2nd hand games, I might have been able to give them the benefit of the doubt, but such an obvious cash grab doesn't give me any sort of confidence that they had the consumer in mind when making these policies.

Some of the features that apparently came along with their initial policies were great. Game sharing, playing your game anywhere and such. Funny thing is, it isn't necessary to have the restrictive DRM policies to make those work. They could have left retail alone, and make all those thing to make DD more appealing, but all they were doing is trying to release a fully digital console. They just realized that the world wasn't ready for it, which is why physical was still available. That fact alone should have been enough of a sign that they should have left out the 24-hour check in.

N7Lukas3916d ago

They made it more appealing to alot of people taking down DRM, so that potentially means more profit than if they had stuck with it.

SilentNegotiator3916d ago (Edited 3916d ago )

Unless you're one of those numbskulls that think used games is new phenomenon that's destroying the game industry. lol

N7Lukas3916d ago

Lol yeah i hate that argument, time and the fact games are still here are testament to that.

rainslacker3916d ago

It's certainly more appealing to me. Although I have noticed an uptake in people who seem to like DRM now. Kind of odd really. I guess in making overly restrictive DRM a good thing, MS did what the many, many, many other publishers could not.

Show all comments (59)
280°

Microsoft’s Surface and Xbox hardware revenues take a big hit in Q3

Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.

Read Full Story >>
theverge.com
darthv721d 6h ago

Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.

solideagle17h ago

you should apply in MS PR team buddy, I think you will do a great job in my humble opinion :)

Sonic188114h ago

I thought darthv72 and Obscure_Observer already work for Microsoft 🤔

dveio14h ago

MS: "Xbox services and content without AB up 1%, with AB up 62%. Hardware down 31%. In total a loss of 350 mill."

darthv72: "Seems about right."

MS: "Excuse m ..."

darthv72: "I don't hardly play on my consoles directly."

MS:

Lightning779h ago

What he said was facts. How he plays games is no concern of you. Don't get too mad about it.

Cacabunga17h ago

I can tell people like you are an absolute minority..

If service is up means their fans and fanboys accepted this model and subscribed to it. The near future you will see a big decline because the service is saturated.

darthv723h ago

to you it may seem like the minority... but your bubble is shrinking because more and more are following suit. convenience is a hell of a drug and its also why physical sales only amount to 30% of overall game sales. times are changing, you either get with them or you get left behind.

shinoff218316h ago

But that's been ms for years. When things aren't going their way they try to change the way things are said. For instance console sales are down, they stop telling how many sold instead telling us how many hours spent in halo or headshots. So it makes sense console sales down just say people are playing on more devices then previous. What they won't say is how many xbox players jumped ship to ps5.

Cacabunga15h ago

Hardware sales are so bad that Sony and Nintendo are blowing the sales off the water with their hardware.

If Xbox are losers, others aren’t..
Xbox already tried everything with Xbox live then subscriptions went down so much that they had to find something else. Their fans subscribed then reached saturation rather quickly.

Hardware and exclusive games is where it’s at! Keep gamers excited, announce decent software and people will support you

itsmebryan11h ago

@shin
Well keep it simple Sony 's operating income is down 26% and Microsoft's is up 32%. No MS spin there, just facts. 😉
Cheers

S2Killinit3h ago

MS is after diminishing consoles as a medium. They want to destroy this market because they couldnt win. MS’s vision is to dissolve console gaming.

romulus239h ago

Odd that a company that touts you dont need the hardware to play is already touting another console in the works.

darthv729h ago

They are not reliant on the HW but still want to maintain a presence (no matter how small) is a good thing. It shows commitment to the craft. It reminds me of SNK and how they made games for their own hardware (Neo Geo) while also making them for others because they knew there was a market to do so. They knew they would sell more to others but also sell to their own niche fan base.

TheEroica3h ago(Edited 3h ago)

Perfectly reasonable post down voted by insecure corporation friendly folk.... But not gamers. Real gamer want accessibility and ease of acquisition for all.... Company shills are the only ones still telling us that hardware locking people from games is good for us.

+ Show (3) more repliesLast reply 3h ago
purple10119h ago

Xbox hardware revenue tanks to lowest point of Xbox Series generation

Profchaos19h ago

I'm not surprised surface is struggling they aren't relevant anymore

DOMination-9h ago

In the last two years they've started exiting the consumer market altogether. All of the newest Surface products are business models only. They can't seem to work out what they want to do with it.

XBManiac18h ago

Too expensive hardware when others offer the same or more for less? Good work, Green Team.

SimpleDad18h ago(Edited 18h ago)

"Despite some early successes for Xbox games on rival platforms, Xbox hardware is down by a massive 31 percent this quarter."
"Without Activision Blizzard, Microsoft’s overall gaming revenue would have actually declined this quarter."
"Xbox content and services would have only been up a single percent without Activision Blizzard..."
"It looks like next quarter is going to be a similar story for gaming at Microsoft, too."

That is crazy... so A/B/K is carrying the whole Xbox gaming.
Oh and Microsoft will be fine. Windows, Office and Cloud are growing with each pc purchase.

purple10118h ago

Activision: "we gonna need a bigger rucksack/backpack please"

Microsoft: "why's that"

Activision: "to carry yo' weak ass'

Profchaos17h ago(Edited 17h ago)

Top brass have also wanted to start seeing returns on the 100 billion they have put into various Xbox related moves so seeing more multiplatform games is highly likely especially from abk

It's basically saying that PlayStation is the reason Xbox is afloat right now thinks to Ps5 versions of COD

Kornholic16h ago

So basically PS and PC gamers' money is keeping Xbox on life support.

MrDead9h ago

The only growth MS will get out of the console industry is if it supports it's rivals platforms. Xbox is a pointless machine now. I can see them on a big push for live next, and they won't give up on trying to buy Steam.

+ Show (1) more replyLast reply 9h ago
Show all comments (39)
300°

Microsoft Seemingly Closes Bethesda France

As part of its plans to cut 1,900 jobs, Microsoft has reportedly shut down operations at Bethesda France, letting go roughly 15 people

Read Full Story >>
insider-gaming.com
Hereandthere2d ago

Microsoft should have left them stay 3rd party

GamerRN2d ago

If they are let go, they can be whatever they want. They ARE 3rd party now... 🤦

Barlos1d 22h ago

Yeah, they're also jobless.

GamerRN1d 15h ago

They can form a company if they want, they are just as jobless as if "Microsoft had left them as 3rd party".

peppeaccardo1d 16h ago

"MIcrosoft leaves Bethesda do what they know how to do best" ... close! Oh the irony ....
(Citation from a week old article)

ChasterMies1d 12h ago

I think Microsoft and other game publishers are letting people go because they think ai will replace them. Doesn’t matter how much profit they make. They were always going to be let go.

PassNextquestion2d ago (Edited 2d ago )

Bethesda France was made up of roughly 15 people... they couldn't of being doing much

Bethesda France mainly did publishing and marketing within the region

blacktiger2d ago

that's a shame for you to say that, i'm sure Elite loves hearing what you just said.

Mr Logic1d 10h ago

What a stupid thing to say. The elites give 0 fucks what we say on an obscure website in the comments section.

Crows901d 10h ago

You can always reach out and give them jobs at your company man. Don't wait

blacktiger7h ago

You own nothing snd be happy. I'm sure you heard that

Profchaos2d ago (Edited 2d ago )

Bethesda France focused on publishing and marketing in the region. And 15 people lost their jobs as part of the closure.

I wonder if this is part of Microsoft's strategy to abandoned physical media or possibly gamepass advertising makes their roles redundant you don't need to market a game as hard when the majority of players get the game as part of a sub which already promoted upcoming games

Tacoboto2d ago

It's France too, there's a high likelihood only 1-2 people on the team even had an Xbox.

Profchaos2d ago

Possibly guven all the leaks we know the Xbox brand is really struggling in the region.

Yi-Long1d 23h ago

Well, if your consoles and games are barely found in any stores any more, of course you're gonna struggle finding consumers ...

XiNatsuDragnel2d ago

Tbh Microsoft I think Bethesda being 3rd party same with Activision would probably more competitive than thus scenario imo

Profchaos1d 23h ago (Edited 1d 23h ago )

I think it would have been better for all parties really especially gamers

TheColbertinator2d ago

The recently purchased Activision French offices might take over all the licensing and marketing for Microsoft in France from now on.

Show all comments (23)
280°

Xbox's Preservation Step Sets A Much-Needed Example, Especially For Nintendo

Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"

purple10113d ago

Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”

Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever

Nice one ☝️

Zeref12d ago

It's better than what Nintendo and Playstation is doing. It might not be perfect but at least they are TRYING. Unlike the others.

DarXyde12d ago

Trying? Take off the blinders for a moment, mate.

1. A failure to preserve games is just that: a failure to preserve games. Don't try to sugarcoat it: NO ONE is doing it properly. Better than awful is nothing to write home about.

2. At the time of this comment, isn't it the case that you need an internet connection to play Xbox games even if you buy physical discs that are hardly in circulation anymore? I don't have a Series X and I can't verify, but I think that is correct. I'm fairly certain you can at least play PS5 games at version 1.0 (not much of a win really when many games require day one patches). I think Microsoft's all digital, licensing approach is by far more aggressive than anyone else's. They really try to push you to game pass where you lose your entire library by umm.... Skipping a month of payments.

I don't think anyone is doing it right whatsoever. Don't get me started on Nintendo, who goes after anyone looking to preserve their games better than they ever would with extreme litigation.

Don't be a simp for any of these companies. Get it together.

PhillyDonJawn12d ago (Edited 12d ago )

@DarX never speak on Xbox again. You lost all credibility with your internet connection comment. Smh you have 0 clue and misinformed yet speaking on something you don't no squat about.

Einhander197212d ago

What has Sony done exactly? You guys keep deflecting to Sony but I am not actually seeing any results, and ai am certain nothing that you can come up with even comes close to what Microsoft has done and what they have tried and failed to do, like tie all your disks to your account on xbone.

Microsoft removed their whole indie section when they moved to the xbone because they were going to only allow games on the service that came from a publisher, id@xbox started after xbone launched and it only exists because Sony embraced indie and Microsoft was forced to cancel their plans and reverse course.

And every single game that was part of games for windows live including disk games (I have gta 4 on disk that won't work) so hundreds of games that use that DRM no longer work unless the company themselves patched it out which of course very few did.

MrBaskerville12d ago

Not trying. Tried. they killed of the backcomp program years ago. They set something up again, but sounds like it's more of an attempt to save the current library on whatever they are planning next. With luck they save everything and more, but let's see. I could see them killing off parts of the OG xbox and 360 libraries. Can't imagine that they would allow us to play Forza 5-7 in the future.

With that said, I do like what they've done and really wish they could have done more.

shinoff218312d ago

Zeref

So killing off physical media is trying what exactly. Ms don't really give a fk if you think they do your kidding yourself.

Profchaos12d ago

They are not trying this team is established for forward compatability the team is. It interested in preserving Xbox or 360 games.

+ Show (3) more repliesLast reply 12d ago
isarai13d ago

Is that why Hellblade 2 is digital only?

Zeref12d ago

Just because it's digital only doesn't mean you can't preserve it. Just put it on an external and you have the exact same functionality of what a disc does.

MrNinosan12d ago

Guess you're trolling, but if you actually think that's how it works, I'd recommend buying some braincells.

mkis00711d ago (Edited 11d ago )

Volitile vs nonvolitile data. A disc will not corrupt either. A drive can be corrupted.

Einhander197213d ago

This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.

No gaming company has pushed harder to remove ownership than Microsoft.

Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.

13d ago Replies(3)
Einhander197213d ago

Anyone remember xblig which Microsoft removed their whole 360 indie section removing hundreds of games from people?

13d ago
12d ago
Zeref12d ago

Do you know you can put your games on an external and preserve them that way? There are no benefits to discs. ZERO. Idk why some of you are still obsessed with them.

DarXyde12d ago

Because games like Persona 5 exist. It's STILL V1.00. On Playstation, that's a win because 1.00 is installed on the disc—no need to download anything.

If a game does not require any updates, it's all on the disc.

Extremely low bar in the modern era, of course. It's not much of a win by any stretch.

But for now, physical media does have a purpose, at least on Playstation.

Einhander197212d ago

That is factually not how game licensing works, try plugging your hard drive into someone else xbox, It's not going to work, and it won't work if the licensing servers ever go down.

Einhander197212d ago

Anyone remember games for windows live.

I have around a dozen games, some on Steam itself that will not work because Microsoft shut off the licensing servers.

BehindTheRows12d ago (Edited 12d ago )

I do. I STILL have games (Gears of War being the big one) I cannot access because Games for Windows LIVE is total garbage and no one has held Microsoft accountable.

Zeref12d ago (Edited 12d ago )

You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership.

Chevalier12d ago

"You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership."

Damn how many times do people got to explain your idiocy to you? You can take a copy of Persona 5 like someone used as an example and play that game on ANY console WITHOUT logging in which means I can lend the game to a friend without internet and they can play my game. Can you lend your hard drive to anyone without logging in for them to play? NOPE. That is a huge difference and if you think otherwise then sorry you're an idiot.

Tacoboto12d ago

"No gaming company has pushed harder to remove ownership than Microsoft."

Ubisoft is literally erasing games people bought from their libraries... My PS1-3 discs are useless on modern hardware. Nintendo's re-published and resold almost their entire Wii U library, and the eShop is completely dead with no BC mechanism in the Switch software. Microsoft publishes everything they make today day one on Steam and Xbox/Windows. Sony only brings to PC the titles they think you might want some years later and Nintendo won't even design a functional long-lasting joystick.

You're absolutely trolling and not serious if you think Microsoft today is the worst offender.

shinoff218312d ago

Yay steam

Not everyone fks with computers though. The disc is still the best way as a console player. Period.

Tacoboto12d ago

How do Sony and Nintendo feel about these discs from 2001-2013?

Don't be stupid, you know Xbox is the best at this today.

+ Show (3) more repliesLast reply 12d ago
Hofstaderman12d ago

Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?

crazyCoconuts12d ago

Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.

Xeofate12d ago (Edited 12d ago )

That is not their plan, their plan is to transfer users accounts to the cloud.

Phil Spencer himself said as much a few months back, plans could have changed but I think people are reading way too much into one statement where Phil said he would allow Epic on xbox because he wants to be able to sell xbox games directly on other platforms. Aka, instead of selling Sea of Thives through PSN he wants to have an xbox store to sell his games on PlayStation without giving PlayStation any money.

Again, it's extremely unlikely that Phil plans to put PC on xbox and licensing would prevent them from just giving out other publishers games purchased on xbox copies of thier games on PC, Microsoft does not own their games.

crazyCoconuts11d ago

The thing that doesn't align with the cloud strategy is the giving up on exclusives. You'd still need strong exclusives for cloud streaming - it's still a "platform" , just with a lower upfront hardware investment. I feel like they've learned what PS learned with PSNow long ago. We're not ready to stream games and it's only gonna lose them money to try at this point

FinalFantasyFanatic11d ago

I would love that, I'd buy up some of the Xbox games if they could run on PC, like the Rare Replay, Lost Odyssey and Dead or Alive Ultimate, probably a pipe dream though.

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