NOTE : Capcom ruined Resident Evil,Megaman,Devil May Cry and now Breath Of Fire franchise
When this current generation began, the idea of downloadable content excited gamers as this would lead to extending a game's life. The possibility of expansion packs, map packs, extra characters, etc would give a lot of replay value to a game. But most people wouldn't think it would've gotten this bad. Microsoft starts charging for map packs on Halo rather than give free content. Then it comes to the realization that most DLC is already included on the disc, and you're paying extra money for a portion of the game you should already have on the disc. Then companies like Activision who produced Guitar Hero in the end, instead of releasing DLC would release entire games yearly for $60. Games like this, Tony Hawk and Call of Duty lacked innovation from title to title but they still commanded a $60 price. This left a bad taste in consumer's mouth.
Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Play as Polly, a silent girl on the run from her dark past in this neon-soaked psychological horror shooter.
They've ruined Breath of Fire series, the long-awaited newest "numbered title" of BoF is releasing on Mobile platform. It's like a middle finger from Capcom to the hardcore fans. So my answer is yes. EA seems doing 'a little' better than Capcom after they announced the newest Battlefront and Mirror's Edge
Honestly it kills me how they come out with the same game in the same year which gamers spent money on the previous title just to make slight improvements instead of throwing in an update. So it varies.
"Is Capcom Worse Than EA & Activision ?"
As long as these companies continue to put profits ahead of their customers they'll all be pretty much on the same level of terrible, to me.
In a way yes. I feel like if these EA or activision had the franchises that capcom has they would do better things with them, for example let's look at megaman. How many years has it been since they actually tried to make a decent megaman? Idk.