"Eutechnyx has once again put in some serious time and effort towards the overall presentation and game content. PC gamers finally have a high caliber NASCAR title to master. Best of all it’s available at Steam for only $39.99. This is a lot of game for a small entry fee. Pick this one up today and see if you have what it takes to claim the checkered flag." -BootHammer
Basically we're happy to be going around a track a huge number of times. This may be true for virtually every car games, but the tracks here are a bit more boring. Walking around a track 200 times can bring realism and there are some other elements such as flags that are used after an accident to reset the track and keep the playing field between the adversaries, but only make the game more boring . The stops are usually caused by constant and IA. Alternative ways how to eliminate could bring some excitement but these are limited to the online modes.
Calvin Kemph, Thunderbolt writes:
Nascar’s a sort of special interest sport. It requires an absolute love for the stock car. It looks silly, from the outside looking in, that we’re so intrigued with this circular racing, and wouldn’t it be more appealing to face an occasional right turn. The problem with simulating this is that it’s not an inherently interesting thing to reproduce into videogame mechanics.
GameGrin writes: "It's safe to say that NASCAR doesn't bare the glitz and glamour of Formula One, but I'm sure developers Eutechnyx know their audience with the official videogame of 2013's NASCAR series"
Nice review and interview, always good to see devs give love to the PC.
Very good article. Glad they wised up and made a real game. Lol