200°

Why Do We Pre-Order Games? What’s The Point?

Baden of WGB doesn't really get pre-ordering, writing: "Pre-ordering video games is just one of the many, many things that baffle me about the modern gaming culture. So many people rush out to brick and mortar retailers and online retailers to pre-order a game as soon as they’ve seen a trailer or read a preview that so much as utter’s some vague praise, and for what? A few “exclusive” digital items that will be released as post-launch content, and that’s about it, usually."

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wolfsgamingblog.com
xHeavYx4347d ago

I pre-order if there is a physical bonus that I like, like a statue. I could care less for DLC though

darthv724347d ago

Yeah, sometimes pre-orders get a little something extra. I have pre-orderd a few games before and would get collectables that you just dont find anywhere else.

i never once pre-ordered a system though.

SirBradders4347d ago

I have this time around because i know the demand is so high, i wanna be the first and not have to wait to play some of the games lined up.

Iiits looking sweeet.

blitz06234347d ago

Actually for me, the better question is what's the point of buying games at full price if you didn't preorder?

badz1494347d ago

in my area, the only way to get new games on the day of release is to buy imported version from local game stores. by pre-ordering, not only, I will get what ever bonuses that comes with the pre-order, I get to pay cheaper price as well compared to if I didn't pre-order and buy it when it's already in stock. so...personally I have a reason to pre-order!

Mounce4347d ago

Yea, I'd think the answer should be pretty obvious to this.....really simplistic question.

1. Pre-orders exit just incase stock is sold out and it ensures you get a copy at launch so you don't miss out playing a game you clearly are really anticipating.

2. Many times you get pre-order incentives so you get a win-win scenario if you were already excited for a game and were likely going to buy it but were deciding if it was going to be a launch-purchase or not, well here you go!

This should be common sense on "Why do we Pre-order"?

Who the fuck would be stupid enough to not think of what I said in 1. ? Honestly.

WolfLeBlack4347d ago

The point raised, though, is that you're pre-ordering something when you have no idea of whether it's even going to be playable or good, like what happened to people that pre-order Aliens or Duke Nukem Forever.

Mounce4346d ago

@Wolf

That much is obvious as to why it's up to peoples perception of they can see or predict a game to be good based on how much evidence, footage and gameplay is shown to the consumer with no fear of backlash that it sucks like in DNF or Aliens. DNF 'hid' gameplay from people for a LONG time nearing launch and the Closed Demo for Pre-order purchasers was delayed likely due to fear that Word-of-mouth was going to be negative and to hinder sales.

But I mean, games that are Sequels are nearly always guaranteed to be great and to follow through with the predecessors like MGS5 say.

(The only time a sequel ever sucking ass in my mind was DMC2).... lol

lastofgen4347d ago

Well, in recent times, I'd say the answer is pre-order bonuses.

dudeOplenty4347d ago

Agreed. The only times I've pre-ordered were for bonuses or if I REALLY wanted the game at midnight.

0pie4347d ago (Edited 4347d ago )

pre-order are useless. Even for collector/limited edition since MOST of the time you can buy these editions at a slashed price a couple of months later.

Just to give you an idea, i recently bought the epic edition of gears of war 3 for 30$ at best buy.

Its basicly a marketing thing. Pre-order this game and get this dlc for free...

ABeastNamedTariq4347d ago

Because we want them day one. Same goes for a console. And sometimes, super popular games like COD and GTA have a high probability to sell out.

greyhaven334347d ago

If it is something I really want, I will pre-order to make sure I get a copy on release. I made the mistake recently of not pre-ordering TLOU and had to go to a couple different stores before I could find a copy

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170°

Xbox June Update: Copilot for Gaming Available on Mobile, Aggregated Gaming Library, and More

There are many exciting updates this month for Xbox. Copilot for Gaming is available now for early preview on mobile and will be coming to PC soon. Xbox PC app introduces a wave of new updates: Aggregated gaming library gives players quick access to games from Xbox, Game Pass, and other leading PC storefronts, and with publisher channels players can browse their favorite franchises. Updates for the Xbox Console includes customization for Most Recently Used, free-to-play benefits, Game Hubs, and dialog improvements for game saves.

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news.xbox.com
darthv721d 12h ago

"Players can now hide system apps, pin favorites to the list, and reduce the number of tiles displayed. This update is part of our ongoing effort to make Home more personal, flexible, and responsive to feedback."

This is welcomed, i like a less cluttered home screen.

Profchaos1d 7h ago

Not everything needs co pilot ms

1Victor14h ago

Gotta be a slow news day when a 18 hours and 3 comments (now 4)makes it to the front page🤷🏿
.
Well anything that adds and help gamers is a good thing even if some don’t need it there’ll be more that will use it.

darthv7214h ago

Well its MS news... those are usually pretty dry, unless it has something to do with another game being ported to PS. then its top of the pops.

Obscure_Observer13h ago

"Well its MS news... those are usually pretty dry, unless it has something to do with another game being ported to PS. then its top of the pops."

Oh look no further than the "Upcoming layoffs at MS" topic. It will easily top the Hottest of the week.

Special guests like Mr. Dead might also show up. You just watch.

120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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gamesindustry.biz
80°

Josh Sawyer: "I feel good about the ability for people to create games."

Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.

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gamepressure.com