Beyond Crysis: Crytek Talks CryENGINE 2's Future

Take the engine that powered last year's dazzling (and resource heavy) Crysis and put it in the hands of other developers and what do you get? That's the question that Crytek is looking to answer as it pushes into the business of providing middleware to other developers with its powerful CryENGINE 2 technology. What does CryENGINE have to offer, and can it work on the consoles? And what's up next for Crytek? IGN took those questions and more to Harald Seeley, the engine business manager for Crytek. As a treat, Crytek also gave IGN a video shown at this year's Game Developers Conference that demonstrates the powerful and flexibility of CryENGINE 2. The video is essentially a recreation of the 2005 Sony Bravia commercial that featured 250,000 brightly colored rubber balls bouncing their way down the steep hills of San Francisco. In the case of the CryEngine 2 demonstration, this time it's teacups.

IGN talked with Harald Seeley, Engine Business Manager for Crytek. According to Seeley, his role at Crytek is to, "is to manage the licensing and support team who are responsible for providing the CryENGINE 2 to third party developers."

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Blademask3871d ago

Never cared for max primitives.. good to see someone else throwing them out.

solar3871d ago

its like the sony bravia commerical. plus very cool track.

Varsarus3871d ago (Edited 3871d ago )

Hope to see it on ps3 one day.

Sarick3871d ago (Edited 3871d ago )

The background looks photo realistic with animated balls transposed over a photo.

Aside from that bird and the balls it looked to me like it wasn't really a rendered environment.

If it was then wow I couldn't tell it. The image size was to small to zoom in the details. In fact if I tried to zoom in the image would just shrink to the same size.

I really can't speculate on the detail but based on what was presented at it's size ratio it appeared high quality and very realistic.

Is this PC or is it really comming to consoles? Seems like it's asking a lot from 512mb of ram though.