EG:The Halo series is surprisingly well-suited for life as a twin-stick shooter. After all, part of the fun of the Spartan existence is knowing that you'll be tackling overwhelming odds - and that you'll be encouraged to ad lib and rely on the occasional moment of dumb luck as you manage the hordes surrounding you. It's hardly a shock, then, that Halo: Spartan Assault turns out to be an entertaining, if fairly throwaway, top-down blaster. Grunts flock and scatter, Elites hang back before charging and, while those famous jumping skills are MIA, most of your other supersoldier abilities have made the transition from first-person shooters intact.
BNR: Ah, top-down shooters- one of the more arcade-ey genres with a measure of popularity today, there are quite a few of them on the market. Assuming you’ve played Asteroids (which drew inspiration from what many consider to be the first video game, SpaceWars) and want some more, which are worth your time? Don’t despair; my personal top-five is here! these are games that I personally really enjoyed- if you’re into top-down (also known as twin-stick) shooters, you’ll want to check these out.
My personal favorite TDS of all time is Dead Nation by House Marque. I loved that game so much, and clocked so many hours into it. Can't wait for Alienation.
With the latest update for the IOS games of Halo: Spartan Assault and Halo: Spartan Strike Xbox services have been added including achievements for both titles.
DD:
What’s quite incredible about Spartan Assault is that it has managed to encapsulate the atmosphere and design of the Halo games, previously exclusive to Microsoft systems, into the confines of an iPad. From the way troops behave, to the weapons and locations, it feels like an authentic Halo experience, even though it's a top-down dual stick shooter, rather than a FPS, and that’s the best thing Spartan Strike has going for it.