20°

Corsual Let's Play: Dragon Commander with EXP

Corsual's EXP writes: "Imagine you're playing a game of Civilisation, a turn-based strategy (TBS) game. You begin by purchasing units and placing them around the map, capturing territories and building structures on them to increase your resource gain. Now imagine that you've earned a bunch of cards, something like those in a trading card (TCG) game, and by using them you can apply new enhancements to your global campaign.

You've got a nice grip on the world now, and you're feeling comfortable, so you press your troops forward toward enemy territory, and a battle begins. All of a sudden, you're playing a real-time strategy (RTS) game, something like StarCraft. You have direct control over your units and structures now; you're building troops frantically and sending them to capture the map and fend off your opponent.

Then, you press the 'R' key; your screen transforms, a dragon appears, and you're controlling it, flying across the map and raining fire and death on your opponents or healing your own troops.

Oh, and your dragon has jetpacks.

Welcome to Divinity: Dragon Commander. Watch today's VOD for a closer look:"

30°
9.0

Divinity: Dragon Commander – Review (PC)| CriticalIndieGamer

Divinity: Dragon Commander is a game that seems like a recipe for failure, bringing in too many genres and ideas to the table. Seems like it, but it is not. Dragon Commander skilfully mixes everything in just the right way that the game borne of it is a wonder to behold. Not only has it been made in a way that it works, it’s also simple to boot. No poring over endless amount of information, Dragon Commander delivers everything to you concisely without excess. Most importantly of all, you’re a god-damn dragon with a jetpack!

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criticalindiegamer.com
8.8

Divinity: Dragon Commander Review - AGR

Divinity: Dragon Commander is set in the same world as Divinity 1 & 2. Both previous instalments were RPG games that focused on either becoming a dragon or helping rid the world of evil.

Dragon Commander takes on the world from a different perspective, giving a more leadership approach to the player with the duties of interacting with governments and fighting wars on several fronts. Trust me when I say, the tutorial at the start of the campaign is but a walk in the mark compared to what you face later on.

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anythinggeekyreviewed.co.uk
100°

The Throwdown #59

Tony Polanco, Rachael Murdock, Michael Crawford, Emilio Lopez, Brian Munjoma and Brett Murdock discuss what’s happened in the world of video games, pop culture and STFUandPLAY this past week.

Featured Topic

• What makes something a “video game”: Redux.

Gaming news

• Follow ups: Why the PS4 costs so much in Brazil. Using real names on the PS4.
• Dualshock 4 controllers out in the wild. Compatible with PS3.
• Totalbiscuit’s incident with Wild Games Studio.
• Nintendo halts production of the Wii.
• Kojima’s talks to Famitsu about Metal Gear Solid V’s “open world”. Why Ground Zeroes is necessary.

Pop Culture news

• Tim Burton in talks to direct Beetlejuice 2.
• Beware the Batman gets unexpectedly pulled from the air.

Listener Questions

• What is one franchise you wouldn’t mind dying or taking a long hiatus for this upcoming generation?
• Will we see more Japanese games localized via digital platforms?

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stfuandplay.com