Eurogamer - Bad moon rising: Castlevania: Lords of Shadow 2 Preview

EG:When the much beloved Castlevania legacy was handed off to Spanish developer MercurySteam (Clive Barker's Jericho), with Kojima productions supervising, there was a lot of backlash. Many complained about it eschewing the open-ended exploration that had become a series mainstay since 1997's Symphony of the Night and accused it of being a God of War clone. Others, like myself, remembered the series from its earlier, linear days and appreciated it for what it was. It may have owed more to Kratos than Alucard, but for my money, it was better than Sony Santa Monica's flagship mythological hack-and-slash.

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