30°

The Raven Legacy Of a Master Thief Preview - XCLANN

Grant wrote "I went into this preview expecting it to be awful. Expecting platform puzzling or badly shoe horned in combat. What I was greeted with was a purely organic point and click experience with an outstanding story, amazing pacing and some of the most likeable characters I have ever seen. You play as Constable Zellner a member of the Swiss police who is tasked with helping Inspector Legrand catch one of the most talented master thieves of all time. But, needless to say, things quickly take a far more sinister turn and Zellner finds himself stuck in the middle of a fast paced, intriguing plot that the great Sherlock Holmes would have struggled with."

60°

New Video Game Releases for the Week of 3-11-18

EB: It's only a few more days until Kirby Star Allies drops on the Switch, but if the pink puff doesn't scratch any particular itch for you...

Read Full Story >>
entertainmentbuddha.com
40°
7.5

The Raven: Legacy of a Master Thief - Review | ReviewMango

Point-and-click adventure games have become something of an art form unto themselves. It’s a genre based on logical thought and delicately balanced pace, making them a go-to niche for the thinking gamer interested in a well-told story. But few of them have made a graceful transition from PC, the genre’s platform of origin, to consoles. The reason is obvious: keyboard-and-mouse control schemes are often too complex to map to a standard two-handed controller. This caveat is solidified in the PlayStation 3 version of The Raven: Legacy of a Master Thief–but, fortunately, the game excels in other areas to overcome its control crutch.

Read Full Story >>
reviewmango.com
30°
6.0

The Raven: Legacy of a Master Review - The Gamers Lounge

Ryan from The Gamers Lounge writes "Back when our crew was at GoozerNation, I was able to review The Raven: Legacy of a Master Thief for PC. As much as I was intrigued by the storyline and overarching character development, I really wasn't able to play through it at all. I've never been a PC gamer, and have never put much cash into my system. The entire game chugged, often taking fifteen seconds for a single character to load a single line. In a dialog based video game, this was a lesson in tedium. What I got to play I enjoyed. Now, along comes a home console release, perfect for my style of play. I love consoles, because even if they may not be as powerful as your average everyday computer, it simply works. You buy a game, plug it in, and if anything goes wrong, it's the developer's fault."

Read Full Story >>
the-gamers-lounge.com