80°

GTA 5 Essentials #1: Vehicles and Multiplayer

VideoGamer: "People moaned about the steering, but it added a layer of skill to multiplayer it would be sad to lose."

Read Full Story >>
videogamer.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community3946d ago
YodaCracker3946d ago

Absolutely agree. My biggest fear for GTA V is that they will simplify the driving to a more arcade style, which would really ruin a lot of the game for me. Driving was so dynamic and engaging in GTA IV. That's why I keep going back to that 5 year old game. I can't stand the driving mechanics in other open world games like Saints Row or *shudder*... Sleeping Dogs. It feels like going back to the PS2 era. Rockstar, please don't disappoint me!

Cam9773946d ago

I absolutely agree. The other games you stated have no dynamism to the driving physics, GTA, however, does, and I hope they dot backtrack due to the children complaining about it being "too realistic". IV's driving was perfect. I killed 200 pigeons to express my love towards the game an I hope they don't make it too arcadey. That for me would ruin the game.

mafiahajeri3946d ago

I killed those 200 pigeons too :P was tough. The last one drove me crazy I couldnt find the guide I was using and used another one and got mixed up. Took me souble the time. Ironically the last one was near an exit sign. I Molotoved it out of anger XD

gedapeleda3946d ago

I for one also hope they won't nerf it.
Mafia series and gta4 driving realism adds a lot of fun.
R* said it will be more like a racing game, cars won't be as boat like. If you played IV on pc and had the native trainer, you could lower cars suspention, that gave a more racing game feel with less woble, so my wild guess is that's what car handle like in V.

brodychet3946d ago

I'm sure GTA 5 will be everything everyone wants

Rockstar listens to their fans. Unlike other developers.

mafiahajeri3946d ago

While I agree being to arcadey is not a good thing but so is being too realistic. I wasn't to found of the driving mechanics in GTA IV it needed to be more arcadey but not SR arcadey, something in between would be great.

While sleeping dogs driving wasn't great the game as a whole is just amazing, speaks volumes about the game, but were speaking about GTA here everything needs to be perfect.

FragMnTagM3946d ago

The only thing that I would have wanted them to change from GTAIV's physics for the cars would be the braking distance.

120°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community9h ago
CrimsonWing697h ago

I don’t think anything can compare to 2023

lucasnooker7h ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo7h ago(Edited 7h ago)

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing697h ago(Edited 7h ago)

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos4h ago(Edited 4h ago)

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

160°

GTA 5’s cut “James Bond Trevor” DLC was already part-shot, actor says

The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.

Read Full Story >>
theloadout.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community2d ago
Killer2020UK2d ago

More interested in money than giving fans what they want. Such a shame

CrimsonWing692d ago

With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.

Profchaos2d ago

I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.

Because when online started taking off many of the studio leads began having falling outs and leading including a founder

Demetrius1d 19h ago

Ikr mfs that greedy it's ridiculous

andy852d ago

This makes me sad. Trevor was one of my favourite characters in gaming

Demetrius1d 19h ago

One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all

Show all comments (10)
50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

Read Full Story >>
pcoptimizedsettings.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community14d ago