GodisaGeek: "What gives a game a “feeling”? An atmosphere; an intrinsic, emotive character? Well, it’s hard to say. The very concept is difficult to define, let alone identify the elements that infuse a game with such properties. Is it the score? The art-style? The plot? The characters? Perhaps it’s a combination of all these things. But for some games the experience is never realised even with all these values present. One thing I can be sure of, however, is that King Art’s latest point-and-click adventure, The Raven, has got it. And it has got it in spades."