James From TripleTags.com Writes
"With the the gag order removed from me by a District Court of
Appeals I can finally vent some things and hopefully educate the rest now. First thing I am going to tackle on the "Weight In" is video game legislation and you.
Video games have become the escape goat for the new era, in the same way movies were in the 80's to how music was in the early to late 90's now video games have been put under a microscope and watched by almost every special interest group with too much free time. I guess helping people out and trying to make a difference for these people is too much so they would rather sit around and b*tch about a video game. Let's jump into the way back machine here and go to back 1992 when an arcade game came out that changed everything, the game in question was Mortal Kombat, Mortal Kombat changed the landscape of gamers and games from the moment it arrived in arcades. Gamers would travel great distances to play these button mashers to show their skills, but then people got concerned that the game was too violent and needed the government to step in to protect the youth from these violent images, not realizing they could watch the news back then and see us engaged in Operation Desert Storm and see real killing violence but that was okay. So before the government could step in and take over the ESRB (Entertainment Software Rating Board) was created to give games a rating in the same respects as movies, music, and now TV shows. For the most part the government was happy they did not have to step in and pretend to give a damn like they do, and everyone else seemed happy because now games came with an easy to understand rating that parents could understand too."
For the rest of this please continue your read at www.tripletags.com.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Matt Miller: "Every subscription to Game Informer now raises funds for St. Jude. We want you to know what that means."
I subscribed to this not knowing about how some of the proceeds go to St. Judes.
Really cool that some of the money goes there.
Even if people don't subscribe to the mag, it might bring people to the charity.
Though Unearthed Arcana's content primarily consists of subclasses and spells, WOTC's latest UA drop is set to shake up Dungeons and Dragons' future.