50°

Alone in the Dark - An Introduction

Todd Slepian, the North American Producer for Alone in the Dark, writes:

"It's my job to help the developers and the European producers Nour Polloni at Eden Games and Maxime Loppin at Atari Europe with anything they need, from helping to coordinate game submissions and milestone dates with Cecelia Hernandez in our California office, providing build feedback, helping cast, attending and conducting voiceover recording sessions with my Boyz at Heavy Melody Music and Sound Design, working closely with our unsung heroes in internal QA (Hi Jason C., Jason G., Paul P. and Joe T.), liaison with Marketing, Sales, PR and Legal, to conducting demos and interviews with press and retailers, just to name a few of the things that I do to get the game released here in North America."

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blogs.ign.com
140°

Alone in the Dark Developer Has Been Hit With Layoffs

Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.

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nintendopal.com
coolbeans1d 11h ago

That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.

XiNatsuDragnel1d 5h ago

Alone in the dark is a fun game so that's unfortunate

CrimsonWing6922h ago

Correct me if I’m wrong, but isn’t that the norm after a project is done?

Terry_B20h ago

That's standard. Teams are together for a Project, after its done some..and sometimes most devs are fired until the next Project is in the works and people are needed again. Only the core members stay in the time between the hot phase of the game development.

CrimsonWing6919h ago

What’s annoying is people don’t understand how contractors work, either. All of this is uninformed knee-jerk reactions without any understanding of how employment works in this industry. There are key developers and staff that stay with a studio/publisher, but often times it’s a hire per project and then seeking new employment for a project. That’s how it’s always been…

coolbeans6h ago

That's a fair point too. I would say that in light of its tepid critical/commercial response and ongoing mass layoffs across the industry I think it's understandable for fans to worry about the longer-term implications. We'll see how it plays out in the future.

60°
6.5

Alone in the Dark (XS) Review | VGChartz

VGChartz's Lee Mehr: "In one sense, it feels strange to even think Pieces Interactive had big shoes to fill with this series' legacy. Given what's come before, did it really? And yet, even when considering the last two flops over a two-decade span, there's still something about Alone in the Dark emblazoned on a title screen that carries a sense of revered history. In that respect, perhaps this reboot's best accomplishment is in honoring that spirit through its inventive world. It's also fair to emphasize knocks against its survival-horror design, some puzzle-solving, and so on; it certainly won't be considered a trendsetter like the 1992 classic. Still, the amount of goodwill wedded to its brighter qualities makes for something that dawdles the line between unfortunately-flawed and impressively-enticing."

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vgchartz.com
50°

Alone in the Dark review [SideQuesting]

The new Alone in the Dark remake doesn't do anything especially noteworthy, but that doesn't mean it's bad. It's just... cromulent.

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sidequesting.com