One of the most wanted features missing from the Playstation 3 is the ability to use a custom soundtrack during gameplay. Movement has been made in this area with some games beginning to offer support, notably Super Stardust HD and High Velocity Bowling, but it's yet to be offered for all games. Though many expect the inclusion to come when Sony supports an in-game version of Playstation 3's cross media bar, the implementation of this feature might just stay with the developers, since Microsoft owns a patent for this very functionality.
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Huh, interesting. It would explain a lot.
If true, it's a shame. The custom soundtrack feature of the 360 is one of my favorites, and certainly one I use the most. I love streaming music directly from my PC, particularly during online play or racing games they have crappy modern music. No, I don't need two dozen rap tracks to race to, but thanks for asking. Songs from the Gran Turismo 2 or Vice City soundtrack? Yes please.
I was hoping by the time I picked up a PS3, Sony would have this feature too, but sounds like it might not happen. Of course, this is certainly not going to kill the PS3 - probably won't even cost them a single sale - as it has significant other features that the 360 doesn't, but it's still a shame.
Hell, Microsoft would probably be better off just charging Sony to use the technology. They'd probably get far more from that than they would from any extra console sales, as I doubt anyone is saying "I HAVE TO GET A 360 INSTEAD OF A PS3 SO I CAN PLAY CUSTOM SOUNDTRACKS IN GAMES OMG".
It's a nice to have. Not a deal breaker. Microsoft - license the technology to Sony, get some extra cash. Don't horde it and keep a nice feature away from gamers.
EDIT: I'm not sure why everyone finds this so hard to believe. I linked to the patent below:
http://www.google.com/paten...
They aren't patenting custom soundtracks for INDIVIDUAL games, but rather the sort of custom soundtrack integration that the 360 has. I'm not sure if you've ever used custom soundtracks on the 360, but basically, you can use your soundtracks for ANY game, and the in-game soundtrack is seamlessly replaced with the music from your soundtrack.
It's actually a pretty slick feature, which is why they likely patented it.
eh, sadly they don't include a link to the patent. I was going to say why not run the sound track though the OS or game by game.
But it isn't an issue if Sony makes it happen in a completely different manner right? And considering they would have to because the XMB and OS is so different, I don't know if it could be seen as patent infringement.
There are all sorts of products that do the exact same thing. I just didn't think it was an issue if the end product was made to happen in a different way.
Here's an example. It's like saying Apple has a patent for a handheld music player with a touch sensitive interface. And then look at the Zune (I just bought one and love it). Can you honestly say Microsoft violated any patents? I doubt it.
we're just finding this out now?
That's a kick in the pants.