It seems that a while ago, Microsoft filed a patent for a video game "having a plurality of game engines" running at the same time. This patent was filed in December 2011, just after the release of the Halo:Combat Evolved Anniversary game which allowed players to switch from new to old visuals or vice versa on the fly.
Alex S. from Link Cable Gaming writes: "Looking at it from a modern perspective, I can honestly say, it’s been outdone by the games that it would inspire.”
Halo: Combat Evolved has finally released on PC. Let's see how it runs and what PC gamers will need to run the game at 4K 60FPS.
DSOGaming writes: "Halo: Combat Evolved Anniversary is now available on the PC and below you can find some 4K screenshots from it."
After seeing that, I'm very very, impressed.
But as a playstation fan.
I'm not at all worried... Ps5 will match that with killzone, or any guerilla game, easily..
I hope this is already patented since it was done in both of the Monkey Island remake.
Like the sound of that. Since I never played the earlier games in the MGS series..I always loved the Shadow Moses stage in MGS4 where you infiltrate with the PS1 graphics and enemies. Made me appreciate what Kojima was able to do with that hardware all the more.
I like this idea as well.
This was a pretty cool feature in halo anniversary. I hope the rumored halo 2 remake or anniversary or whatever they call it has a similar feature.
Hmmm...already done in few games one of them was Halo remake