GameTap writes: "Nothing defines a wrestling character quite like his finishing move.
"Your finishing move, to some extent, speaks to who you are in the ring," explains WWE superstar MVP. "Take someone like Carlito, who is a sneaky, slimy character; his finishing move is the Backstabber. Two knees in the back. Very fitting. My finishing move is the Playmaker, where I show my Heisman pose, showing the world all my glory and take my opponent out. It's very important."
And now for the first time in the 10-year history of THQ's Smackdown series, gamers on the PS3, PS2, PSP and Xbox 360 will be able to create their own finishers to apply to either their created wrestlers or existing WWE superstars."
One week from the next gen release of WWE 2K15, let's take a look at how moves and animations have evolved (?) through the WWE Games series... After comparing the character models with last week's video, we now look at the animation of several finishers / signature moves.
Many of the old animations look better than the new ones especially the Sweet Chin Music and Goldberg's spear. The 2K14 Clothesline from Hell looks awesome though.
Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?
I hope that was the last generation version of 2k15 if it is I'm canceling my pre order.
WWE have produced a lot of video games in their time, with varying degrees of quality. Which are the best though? Jason Delacey tries to pick five Stone Cold Stunners.
Here comes the pain.... all time fav WWE...
once my cousins and i played elimination chamber whole night .. one match whole night.. good times
peace