OPM: Thief project lead Stephane Roy has been explaining more about the stealth game’s new combat. The bullet-time, QTE-based system is one of the biggest departures from the series’ canon but according to Roy it was changed after playtest feedback that the old swordplay, “didn’t work”.
Stealth games as a genre starting picking up pace in the late 90s and early 2000s, but today the genre seems to be fading away. Games where the primary focus is avoiding direct conflict can be a tense and thrilling experience, so where do we need to go to find it?
Would love a new splinter cell with ironside again. Back it its roots. And SegaGamer said styx. It's the closest thing to old school splinter cell.
I also hate the streamlined stealth in games now where simply crouching in tall grass hides you from an enemy that is two feet from you. The true stealth genre needs to come back and I'd love to see Splinter Cell make its comeback as well as a proper Thief game.
Stealth is a genre that needs some more love. Here is a guided rant about issues that it's had so far and why Metal Gear Solid is the only game that really accomplishes what it sets out to.
98 was a heavy year for stealth. Tenchu, the original Thief, and MGS all came out. Still, Metal Gear is the only one I consider to be truly about stealth.
Splinter Cell Chaos Theory is the best stealth game. I loved MGS but would hardly even consider it a stealth game.
COG writes: Every month, two armies stand in a field and stare at each other in an intimidating manner. A battle royale ensues. Sony and Microsoft stand at arm's length from each other, slapping each other with white gloves in a distinguished fashion. Actually, they just give away free games. Which lineup rules the roost in December 2015? Let's turn to the tale of the tape.
I am thinking EVERYONE wins. Whether the games are great or mediocre, they are downloadable with your console online service of choice and give you some value, and even more gameplay time. YAY to games.
Van Helsing and Sacred are better than anything the PS4 is getting.
Lol Sony is giving us an episode of a game (something that Telltale routinley gives out for free), and a game that has been part of a $3 bundle on the PC.
Having said that, I expected more from both as a Christmas present.
Still, Gold takes it hands down seeing as how all Gold games can now be played on the XBONE.
The title made me laugh XD
http://24.media.tumblr.com/...
Anyways, definitely looking forward to this next iteration in the Thief franchise.
Well I suppose thats ok but the whole point of Thief was to not get into a fight in the first time but to sneak around your enemies.
I am always one for inspiration, and change. And I will love and play the new thief as I did the past 3 ones.
One observation though. It wasn't always game over if you got spotted. There were many times I ran and hid behind a box, or under a table and waited 8 minutes for them to stop looking for me.
I think the shift in gameplay they are referring to is the fact that over the past 10 years games have become inherently less difficult. There is a lot of handholding, and regenerating health. It is ok to have a tutorial at the beginning, but how many times do I have to see "X" to pick up, or "Y" to open door?
I am looking forward to getting lost in Garrets new world. Bring it on!