100°

75 Devs on Frostbite 3 Engine Team, Used by 15/16 Development Teams

The Frostbite 3 engine has been a big investment for Electronic Arts, but the publisher is confident that it’ll pay off, so confident that the team working on it has grown to 75 full time developers from the original 35

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dualshockers.com
venom064376d ago (Edited 4376d ago )

a beautiful, beautiful TRUE next gen engine (not that garbage that GHOSTS is throwing up)... can't wait to see the full 60FPS 64man action of BF4 and well as the other games using this engine..

gazgriff2k124376d ago

I agree with you i think/hope call of duty will start using bungies destiny engine

Akuma2K4376d ago

Cool to see that the development team has grown with the Frostbite 3 engine, the results have been great from the BF4 demo we all saw at E3 and if it looks that good for a demo you better believe the final version of BF4 will look even more amazing.

Pandamobile4376d ago

I think my favourite (non-destruction) feature of Frostbite 3 is the animation system. I've always admired the the complexity of the animation systems in EA's sports games like Fifa and Madden, but to see that implemented into a first person shooter like BF3 and BF4 just blows me away. I remember DICE were touting ANT (EA Sport's procedural locomotion and animation system) as a big feature in BF3, but I feel it wasn't used as well as they originally intended.

Looking at the BF4 feature videos, singleplayer and multiplayer videos, it's clear that they've stepped it up in that regard. Player models in the multiplayer matches flinch and duck at near-misses, and the up close and personal counter knife animations looks great as well.

50°

An update from Embark Studios

Embark Studios : An update on what’s next from Embark Studios from our CEO and co-founder Patrick Söderlund.

Ethereal1042d ago

Arc Raiders looks interesting. Glad they will get a bit more time to fine tune it.

160°

Ex-EA exec Patrick Soderlund shares glimpse at new project

From Eurogamer: "Longtime DICE and EA exec Patrick Söderlund quit EA last summer after nearly 20 years at the company - and less than 12 months after being awarded $20m to stay.

Now, he's shared a first look at what he's doing next."

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eurogamer.net
XiNatsuDragnel2308d ago

I want to see some gameplay soon

Smokehouse2308d ago

Free 2 play “Dreams” game creator. I love it unless it’s ridiculous with the MTX.

winter_hill2308d ago

Whatever it is, I don't like it and I definitely won't buy it. Suck on that, Soderlund.

Inzo2308d ago

Now now, at least wait for him to first tell you not to buy it.

AK912308d ago

Wait this guy is still in gaming I thought he left the sinking ship to retire.

Buller2308d ago

Hmm, so his daughter still working for EA or just making big decision for that company ..

Mirdus2308d ago

his daughter is well on her way to become EA CEO

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280°

Streaming That Frees High-End Games From Requiring High-End Hardware Is The Next Big Thing

Top game industry execs are universally positive about the prospect of streaming services for games and believe they can expand the audience.

Razzer2524d ago

"The games created for those 200 million machines will soon be accessible to the two billion."

Why does my gut tell me that the quality of gaming is going to take a major nosedive when this happens? Probably because those 2 billion currently believe games like Angry Birds and Candy Crush are the pinnacle of gaming.

Muzikguy2523d ago

Quality will definitely take a nosedive. I’m not for this future of theirs at all. When it happens, they won’t be getting my money anymore

fiveby92523d ago

There will still be a market for high-end gaming. It's hard to believe a one size fits all strategy is what we are doomed to suffer. We don't have one size fits all automobiles. But still, I do see your concern. The catering to "filthy casuals" may be good to expand the market to nontraditional gamers could have a negative impact on companies wanting to invest in the high end. It feels like that is where EA is headed with the recent announcement of C&C Rivals. Mobile gaming or loot box ridden games are not what I care for.

ImportGamer30042523d ago

Due to the growing greed of many of these gaming companies i've gotten far pickier about what modern games i buy and as it is i've been buying more retro games nowadays instead. Instead of my list of anticipated releases being a big number it has gone down considerably in the past 6 months compared to last year with all the amazing games released on PS4.

battlegrog2523d ago

Clearly you have not tried nvidas gforce now game streaming service. It shows the potential and the pure facts of how clear it is that gaming is indeed going to be main stream game streaming in the next few years. Just like movies and music. Ive been going on and on about it but some people just cant get over the past. Also MS is going to be the first company to build a cloud gaming structure in home service at a massive level.They have like the most amount of servers around the world and some of the best infrastructure. Any other company that has tried to do it was only simply using someone else servers.

Razzer2523d ago

Clearly you didn’t read what I said. Didn’t say a thing about the validity of the technology. I’m talking about the transformation of the target audience for these publishers and a paradigm shift in the type of games that are made for this new, expanded or “mainstream”, as you say, group of gamers. Go on and on then. Let me when it comes around how you like playing a 4K version of Tiny Wings.

rainslacker2523d ago (Edited 2523d ago )

Next few years is being extremely generous.

Streaming videos are already clogging up the internet bandwidth, and ISP's are desperately trying to get it back, or make more money off it. You throw in a couple billion gamers, and there simply isn't enough bandwidth. The governments of the world decide how much of that bandwidth is allowed to be used for certain things....as in the total bandwidth of the internet. Doesn't matter if these ISP's upgrade their own lines, the backbone isn't ready, and won't be anytime soon.

And no, MS won't be the first to build a massive streaming service. Sony has already done that. The number of servers they have is irrelevant, because it's not like all those servers will be used for gaming. If they were, then they'd need a lot more servers to handle a couple billion people. They'd need more to even handle the 140 million gamers that exist on consoles now. Azure is certainly a capable server network, but consider the amount of information that is being processed in games. Constant and heavy calculations. It's not like business software that only runs in spurts.

PhoenixUp2524d ago

I don’t see that happening. Gaming as it is now is more accessible for people who don’t always have the internet and unlimited data plans.

Palitera2523d ago (Edited 2523d ago )

Also permanent input lag.

SierraGuy2523d ago (Edited 2523d ago )

Just thinking about the input lag on these "high end" games with regards to online multiplayer makes me sick to my stomach.

Replace load times with buffering.

crazyCoconuts2523d ago

If next big thing is 5 years or so away then maybe. Current mobile and public WiFi bandwidth and reliability will keep this from becoming mainstream for the time being.

Sgt_Slaughter2523d ago

Please, stop. I don't like how people are starting to shove online only/streaming down everyone's throats when national/worldwide infrastructures aren't universally stable enough, let along the negative effect of digital and the input lag streaming creates.

ImportGamer30042523d ago

agreed, and i'm tired of the online only thing myself personally. IN reality i mainly play singleplayer games exclusively above all else. I don't give a damn about games like Overwatch which is overrated as hell.

2523d ago Replies(1)
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