According to Electronic Arts Mirror’s Edge 2 will definitely bring something entirely new to the table, as EA Games Label Executive Vice President Patrick Söderlund explained.
In other words: "Fans really want this sequel so we're sticking it on next gen consoles, charging more money and xbone will have timed dlc"
Charging more money? I thought it was already confirmed that next gen games won't cost more.
Or they mean is not possible on current gen console.
Can people stop calling it "Mirror's Edge 2"? [Unfortunately] It's not a sequel, it's a reboot effectively scrubbing any continuity from the first game.
Sure, just as soon as the people at EA talking about it stop calling it like that themselves.
Isn't it a prequel?
It's an origins story, but not a prequel. It's a reboot. From the official press release: "...Electronic Arts Inc. (NASDAQ: EA) and developer of the blockbuster Battlefield™ franchise, today announced that fan-favorite Mirror's Edge™ is in early stages of development. Mirror's Edge was first introduced in 2008 and fans quickly elevated the game's heroine "Faith" into a videogame icon. Gamers and critics worldwide praised its unique characters, highly stylized world and fresh take on first person action adventure. The new Mirror's Edge reboots the franchise for the next generation with advanced visuals and an all-new origin story for Faith."
I couldn't stand the control scheme of the first ME. Hopefully they can simplify it a bit.
if you're a gamer you adapt to it
So I guess there's no such thing as a poor game in respects to streamlined controls, it's just adaptation. Hmm...wonder why most game reviews have a section remarking on the controls and how intuitive they are? ME's controls were so convoluted, that only someone who spent no time doing anything else could hope to play the game with little to no frustration at not being able to perform some of what should have been the simplest maneuvers. Even Ninja Gaiden's controls were far beyond Mirror's Edge's.
I know what you mean. Pre-Frostbite 2, DICE games had clunky controls. If the movement is anything like BF3, I'm pretty sure the game would feel better to play. For example, in BFBC2 you could not sprint and move diagonally at the same time, but in BF3 you can, so I hope that kind of movement carries over into ME2.
Well, yeah. They want to make a first-person title at a nice resolution and, hopefully, 60 frames.
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