After months of neglect, my copy of Demon’s Souls was left on my shelf gathering dust, but after watching the impressive Dark Souls 2 demo shown at E3 last week, I decided to give it another go.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
It's one of my top3 RPG'S of all time. Only liked Gothic 2 better. Dark Souls was good but nowhere near Demon's Souls imo, but I'm still very excited for Dark Souls II.
So amazing and rewarding
ok guys seriously, which is harder, better, larger world, enemy varieties and longetivity?
demon's souls or dark souls.....
still...never played any of these "souls" games.
This was only €10 on the PS Store a few weeks. I thought why not and while I think the game is really hard it just keeps you going back to it again and again.
So is this a JRPG or an RPG?
Is a JRPG all about the traits such as anime style characters and such? or is it just an RPG made by Japanese developers that makes it an "JRPG"? The game is very Western though (obviously still has a lot of Japanese themes) so is it just an RPG? I can't make up my mind >_<
Oh and Demons Souls is one of the best JRPG/RPG's this gen in my opinion.