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100°

Miyamoto Says They Want To Leverage Capabilities Of Retro Studios Further

Mynintendonews:

Nintendo fans love Retro Studios so it comes as no surprise that a few were disappointed in the news that Retro is developing another Donkey Kong Country game, rather than a new entry in the Metroid franchise. Miyamoto says that Nintendo really wants to leverage the capabilities of the esteemed developer, as he says that they are a very capable studio.

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Community3959d ago
Rrobba3959d ago

Interesting to hear him say "as we've seen from the Metroid games" given that it's been announced they are working on Donkey Kong, and their last game was Donkey Kong.

I love Retro though, and look forward to whatever they are working on.

Shok3959d ago (Edited 3959d ago )

Goes to show that even Miyamoto feels that DK doesn't take advantage of their full potential.

They(Retro)really should've given Tropical Freeze to another studio, and worked on something that could truly show their power.

PopRocks3593959d ago

Yeah, why couldn't Monster Games do it? They did a pretty good job with the port of the 3DS game from what I heard.

Tunavenom3959d ago

Oh they have a powerhouse title cooking up in that studio alright. Retro was just getting their feet wet with this one.

gamer423959d ago (Edited 3959d ago )

Retro did say that they could only work on one small project and one big project at the same time. I don't think they ever said that DK country was the big project. Maybe they have another bigger project in the works. I mean they hired a ton of people recently and for what? DK country? I don't feel like that's right.

BullyMangler3959d ago (Edited 3959d ago )

Nintendo will never reveal ALL of their top secret titles to us in one sitting. .

exfatal3959d ago

Wonder if their prepping Retro for a platformer type Metroid thus the DK games? (hopefully thinking i know lol) But who knows might get a better Metroid other M?

PigPen3959d ago

What that's a code wording for saying they want to buy Retro?

gamer423959d ago (Edited 3959d ago )

I thought they already own retro.

CaptainN3958d ago

They already own Retro Studios as well as Monolith Studios for those wondering!

PigPen3958d ago (Edited 3958d ago )

Nintendo acquired the company completely by purchasing the minority its holding stock. Retro Studios is not fully own but is first party developers for Nintendo.

Monolith Soft is completely owned by Nintendo.

CaptainN3957d ago

Actually by buying out the remaining stock they fully own Retro. They are a seperate division of Nintendo now.Being first party means Nintendo owns them.

http://en.m.wikipedia.org/w...

Donnieboi3959d ago

Give StarFox to Retro. I bet they'll give the series the comeback it needs.

exfatal3959d ago

Give it to platinum games. Lol imaging some crazy game Nintendo, platinum, and retro. And it turns out to be Metroid X StarFox. I cant be the only one who wants this?

Donnieboi3959d ago (Edited 3959d ago )

No offence, but Hell no. I like Platinum games, but my first Star Fox was Starfox 64. That game actually had compelling characters and a deep, sad story (if u get the full ending).

Platinum games makes good action games, but they seriously need to get a story writer. Also, I don;t wanna see Star Fox get all goofy. Platinum made MG Rising (a series that should have been more serious) a bit goofy. They call it "style", but that style is persistent across all of their games--they never take into account that the game they are working on might not be in need of their odd quirkiness.

I'd much rather see Retro work on it. I think they'll capture the right mood.

exfatal3959d ago (Edited 3959d ago )

@Donnieboi No offense taking, I can see where you're coming from. i'd still love to see platiumn take on the series giving how fun their game is though, especially the action and replayabilty i feel if Nintendo was watching over them like they normally do their ips, they can keep the Starfox storytelling true,and platinums quirkiness to a minimum

kirbyu3958d ago

I want to see a Star Fox game I like.

Triforce0793959d ago (Edited 3959d ago )

They own Retro Studio's there 2nd party m8,like moonlith,and a few others.

Shok3959d ago

Monolith is actually first-party.

Triforce0793958d ago

Look 1st party 2nd party Nintendo have owned Retro for years and years.

Theyellowflash303959d ago

Monolith Soft is a first party Studio.

lilbroRx3957d ago

Second party. Only internal devs for a company are first party. Companies they own that make games for them are 2nd party. Company they do not own that make games for them are third party.

Kevlar0093959d ago

It's interesting because when Retro first started out they were working on 3 or so games of no real specialty. Then Nintendo told them to stop all production, consolidate, and makes MPrime. Nintendo most likely didn't want to force Retro into doing something this turn around, to keep their relationship healthy.

A part of me wishes they made Metroid or a new IP, and the other part respects their decision and is glad DK is getting love near the beginning of the console. NIntendo EAD could've done it instead, but nothing will bring the past back.

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140°

Metroid Prime Dev "Let Down" As Original Credits Excluded From Remaster

Currently, the original developers are credited via a generic slate.

It's safe to say that it's the original developers who conceptualised and built these games in such a way that they're worthy of a remaster or remake today. Even if they had nothing to do with the new iteration, the dev team behind a remaster would be nowhere without the original vision – and so, the original dev team deserves a place in the credits of a remaster. That's exactly how former Retro studios engineer Zoid Kirsch feels.

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Knushwood Butt436d ago

Based on the work of the original development team.

That's pretty low..

Double_O_Revan436d ago

Depending on how long the credits are for the current team, I can see why it would be decided not to essentially double that.

Welshy436d ago (Edited 436d ago )

How long or short credits are is irrelevant. Every man or woman who put their time into the creation of anything (tv, movies, animation etc too) should have their names stamped on it, no excuses.

Noone realistically sits and reads every name and actually thanks them, but it's important to the people involved to have it there for what small validation or thanks it brings them. A little thing they can show their friends and family for years to come and feel proud to have contributed to. Kind of like seeing your face for 1 frame in the crowd on TV at a football match and having your own little stamp to show you were there.

Welshy436d ago

Without those original devs, there is no beloved game to remaster and put new names on. Disappointing Nintendo, do the right thing and patch it in.

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80°

God of War designer joins Retro Studios as environment designer

The developer of Metroid Prime 4 has added some talent from Sony Santa Monica who spent over seven years with the company.

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Not news. Countless of posts like this have been failed over the years. A designer is not a director. They move around every day, and one changing jobs isn't considered news here.
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130°

Metroid Prime 4: Retro Studios Hires Artists from Borderlands and Battlefield

Retro Studios has hired more employees to work on Metroid Prime 4. These include VFX artists from Borderlands, Tomb Raider, and Battlefield V

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rlow11444d ago

I'm hoping this game will be good. love the series off the Gamecube

Einhander19711443d ago

Yes this will be something very special indeed:)

hangdang1443d ago

Wow, an artist got a job in the games industry. Any other exciting news?

smashman981443d ago

Slow news day. Not a big deal. Just relax.

iQuasar1443d ago

Wait. I bought a Switch two years ago based on this announcement, and they are still hiring artists. FML. That is what I get for buying hardware based on hype.

"The new hires at Retro Studios have worked on some high profile stuff, so let’s take a look! Nicholas Wilson’s ArtStation account shows off some of his VFX work..."

"Since its first announcement back in 2017, Metroid Prime 4 has undergone an interesting development process to say the least. In January 2019, Nintendo decided to scrap work on the game in favor of handing over the project to Retro Studios. Obviously, we have received no words from either Nintendo or Retro Studios in regards to the game’s progression, but reports of the ever-growing all-star team surely brings hope."

Looks to me that this game is a minimum of two to three years of development away. They're still working on preliminary visuals. That puts it at around the 5 year mark for the system's age which is at or around the system life time. /SMH

Neonridr1443d ago

who said this? You know they can bring people in for any stage of development right? Relax there.

iQuasar1442d ago

Did you even read the article?

Neonridr1442d ago

@iQuasar - yep, and nowhere does it mention about the game being 2 - 3 years away from release. Literally it says that some people joined up to help with visual effects. You know the stuff that can be added towards the end of the development cycle.. just saying. Usually the worlds and assets are made before you worry about things like lighting or particle effects are worried about.

I'm not saying that it's releasing tomorrow, but I don't know where you got that estimate from.

iQuasar1441d ago

I am getting that estimation from the fact that is known that development RESET in 2019. Given that AAA games are a minimum of 2 years development time. its safe to say with these announcements that the game is still a ways off from completion. 2-3 years with only 1 year into fresh development is a no-brainer.

Neonridr1441d ago

@iQuasar - fair enough, I can accept that. I honestly hope they can just give us the Metroid Prime Trilogy remastered to tide us over with maybe a new 2D Metroid next year or something.

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AK911443d ago

I just can't see this game meeting expectations, don't get me wrong it'll still be a good game just one a phenomenal one like the 3 previous games were.

Would love if Ninty could just remaster the first 3 for Switch.