40°

Interview With Actor Keith Szarabajka (Halo 4, Bioshock Infinite, L.A. Noire) | Shogun Gamer

Ian Fisher writes: Masking himself in a variety of roles as a voice actor, Keith has provided some stunning performances in the past such as the Didact in "Halo 4", Ironhide in "Transformers: Fall of Cybertron", and the hardened detective that is Herschel Biggs in "L.A. Noire". In this interview with Shogun Gamer Keith shares some insight on his career as well as what it’s like to act in projects such as "L.A. Noire" and most recently "Bioshock Infinite".

Read Full Story >>
shogungamer.com
190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

Read Full Story >>
videogamer.com
Tacoboto7d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos7d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn7d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris6d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.

70°

Prime Gaming February Content Update: BioShock Infinite Complete Edition, Wolfenstein: Youngblood

This February, Prime members can claim a fresh lineup of free games, including BioShock Infinite Complete Edition, Surf World Series, AK-xolotl: Together, Sands of Aura, The Talos Principle: Gold Edition, Stunt Kite Party, The Smurfs 2 — The Prisoner of the Green Stone, Hardspace: Shipbreaker, Lysfanga: The Time Shift Warrior, Dark Sky, Wolfenstein: Youngblood, El Hijo — A Wild West Tale, Colt Canyon, Republic of Jungle, Royal Romances: Cursed Hearts Collector’s Edition, Deus Ex: Human Revolution — Director’s Cut, Night Reverie, Sine Mora EX, Redemption Reapers and Yes, Your Grace.

Read Full Story >>
primegaming.blog
90°

LA Noire Devs Are Working On New Psychological Thriller Called Sowden House

Members of the original development team behind Rockstar Games' LA Noire are working on a new psychological thriller called Sowden House.

Read Full Story >>
twistedvoxel.com
Profchaos296d ago

Hopefully McNamara is as far away from this as possible he set up shop in Australia then did nothing but complain about Australian labour laws while trying to make his workers live at the office working 24/7 on la noire punishing them for leaving at 3 am and being 10 minutes late to work at 9am the next day.

It's astonishing that none of the workers went to the fair work ombudsman as the studio would have been fined astronomical numbers

porkChop296d ago

Brendan McNamara is a brilliant writer and director but he should never, ever be in charge of a studio. What he did to those devs was far beyond "crunch", and it went on for, what, 7 years? That's insane.

But I'm glad to see some of that team have come together again to create something new. A psychological thriller sounds right up my alley.

anast296d ago

I would have liked to see a new noir game.

Demetrius296d ago

I been enjoying LA noire my first time playing it the vibe is🔥