Not Your Typical Run & Gun Multiplayer - The Last of Us (Gamersbliss)

The Last of Us multiplayer is a lot different from Uncharted but that doesn;t mean it's a bad thing at all (

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Raccoon1943d ago

I love it! Im rank 22**\\ < only lost 3 matches on release day but ever since my crew got it we sweep every team that gets put against us.... This multiplayer is all about team work and cooperation which feels fresh.

xPhearR3dx1943d ago

I absolutely love the MP. My only complaint is shotguns at point blank range should really be a one shot kill, mostly due to the fire rate which is very slow. I can't count how many times I've blasted someone in the face with a shotgun from 2 feet away, only to be killed by a melee weapons. Other than that, the MP is amazing. Maps are great, real-time crafting is simply awesome, and you really do need to work as a team to win.

It's actually one of the few MP games I've been hooked on. Most of them I get bored pretty quickly.

Raccoon1943d ago

I rarely encounter shotguns but we usually mark every enemy so we know what weapon they are holding.... We kill people from far away and let them crawl a little so he can guide us to the direction of his team. To be honest we easily annihilate any team that seperate and the only challlenge comes from teams that work together and even then we destroy them because we never run and all of us have silenced weapons..

The best feeling is when we distract the enemy team with slight sprints and shots while one team member flanks them with a crossbow and litterally downs all 4 one by one, then we all share the special executions :0)

xPhearR3dx1943d ago

No I don't mean people with shotguns, I'm saying if someone happens to sneak up on me and I blast them with a shotgun, instead of them dying in one shot from point blank range, they take two shots, and with the fire speed being so slow, an enemy is able to kill you with no problem if equipped with a melee weapon. Thankfully, it doesn't happen all the time so it has become an annoyance, but when it does, I want to pull my hair out lol

Veneno1943d ago


I know what you mean. And from what I've gathered playing tlou multiplayer is that the best thing to do is use both a crafted item and then follow up with a firearm or melee. The guns are all actually too weak to use on their own, which is probably the point. Of course team work wins every time, but you can still get far by being clever and combining items with guns in a planned attack.

Raccoon1943d ago

Damn i guess i deleted part of my sentence which explains thats why i barely see shotguns in the game... I tell you what though if you aim for the head within a 10 foot radius its a one hit kill.

I cant stress enough how the smartest team work always wins because i sometimes see noobs that rush every supply box together and look like a football huddle gathering the supplies which in return get killed with a molotov or a trip bomb.... And the weapons are very well balanced in my opinion! The crossbow is the most powerfull yet hardest to master with a 1 shot to the head to kill and 2 shots to the body to kill, then the molotov is the most powerful crafted weapon with instant death if thrown on body....

I have 13 loadout points and i run silenced semi auto rifle with max reviver and max first aid training because keeping my team alive is as important as killing the oposing team...

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Sam Fisher1943d ago

Well through my countless hour of splinter cell, im pretty good at shiving people like..... Seriously i shiv alot of people...... I love shiving :) makes me complete

Raccoon1943d ago

Shiving is fun as hell but i dont risk it and kill from a distance...

DEEBO1943d ago

teamwork,teamwork,teamwork! this game comes alive if you play with a good team.i love it! my team ambush the other team when they come looking for us. it's a thing of beauty.

cyclindk1943d ago

Seeing/hearing through walls makes it broken for me as well as no infected mode at all, they could have at least implemented a hardcore no seeing/hearing aid mode.

xPhearR3dx1943d ago

I'm 90% sure there's a perk you can equip that doesn't allow you to be seen by that. In all honesty, the drain is so quick and the recharge is so long, I haven't found it to be a problem.

Hicken1943d ago

At least complain about something that's ACTUALLY an issue.

Grimhammer001943d ago

Seeing through walls lasts 4secs. And then recharges. It's tactical...not broken.

Sketchy_Galore1943d ago

I almost never play multiplayer but I'm playing a lot of this. I love the fact that its not simply twitch shooting crap and actually demands some strategy. Having said that I would give it about the same score as this simply because it needs far more modes. The two kinds of deathmatch are amazing but some kind of mode involving infected or at the very least some variant on capture the flag is needed to make it a perfect score, however perfect the mode we get is.

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