10°

PS3 Claim Wrong, Nintendo Wii Online Confirmed As Free

There were many people who wound up confused after reading Sony's recent console comparison chart. After all, the chart stated that the Nintendo Wii online functionality will only be free for six months, which direclty contradicted reports from the Big N. Everybody can now breath a deep sigh of relief.

Gaming publication Total Video Games contacted a representative of Nintendo UK to clear this confounding matter up. A spokesman for the company confirmed that the Wii will indeed be free to play online, exactly like DS.

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nintendorevolution.ca
bullet6479d ago

Poor SONY.....They just can't seem to make any statements without lying or pissin someone off.

eepiccolo6478d ago

Uh oh, does Sony really want a Libel suit?

zonetrooper56477d ago

I think Nintendo will deliver an excellent online service which may better the PS3's online service but Xbox Live is still the best.

130°

Masahiro Sakurai Clearly Still Isn't Over Super Smash Bros. Brawl's Cutscenes Getting Leaked

Sakurai's views on cutscenes (and how quickly they'll be shared online) haven't really changed that much in 16 years.

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thegamer.com
90°

Obscure '90s Mascot Platformer' Aero The Acro-Bat' Makes Surprise Return

Coming to Consoles in August 2nd

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nintendolife.com
50°

Riot's Pool Party Is The Latest In A Long Line Gaming's Worst Trend

Games keep aiming for endless cash flow instead of responding to creative ideas or the desires of their audience.

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thegamer.com
Vits4d ago

I always find it weird to see opinion pieces reminiscing about a time when the article's author wasn't even alive to see it. This "switch" to profit over creativity in the industry started way back in the NES era when Nintendo controlled the number of games each publisher could release in a given time. This, in turn, made publishers carefully choose what was going to be released.

Things only really got better with the 3DO and later PlayStation, which changed how licensed games were handled. That improvement more or less lasted a generation and a half. By the time of the Xbox 360, we had another enormous cash cow trend in the form of the "casual audience." Since then, there has always been this chase for the next biggest thing to maximize profit.

It's not new; it's been going on for more than ten years now. And it's not going to stop when we have the production costs of the industry going higher and higher.