Xbox One Eighty more like HA HA HA HA HA!
Jimquisition rushes to bring a half-baked opinion in the afterfall of Microsoft reversing its DRM policy on Xbox One.
Actually, this has turned into a Starscream debacle.
Jim makes a point that I hope gamers do not ignore: Don't forget. Don't forget that Microsoft was the one who tried to pull this in the first place. There are a lot of people who are going to write off the Xbox One no matter what, simply because they've seen what Microsoft is capable of.
Sony also tried to offer the PSP Go, a digital only handheld. Consumers decided its fate. There's no way they will flip-flop once the system is out and go back to DRM policies. Face it, you don't want the Xbox One to be successful no matter what.
If they do they can expect some hefty lawsuits which is why they wont do it
it's not about digital only, its about constant internet plus limited ownership and sharing of your own games. You should be happy they reversed this disaster.
True, but Sony didn't remove the standard PSPs from the tablets at that time. It was basically the same console, only one without the slot for disks. They were just offering the choice. Same for Nintendo. They released the DSi, all digital-ready, but without the GBA slot, but they kept producing standard DS too, again offering a choice for consumers. Now if the Xbox one came in two models, one without all their Cloud and Online stuff and no Kinect, and one for digital with Kinect included, it would not have been -that- much of a problem. But they didn't. Did they?
@Geezus.. nope, one of the reasons they are probably requiring every Xbox connects to the net for registration is so that they can get you to agree to their terms of usage which includes you waiving the right to class action lawsuits. I don't think Microsoft would dare go down the path of implementing DRM further into the console's lifecycle but I guess we got a glimpse of their ideal future.
i know i wont forget what they tired to pull
I have a feeling this whole thing is going to be a case study for marketing classes in the future. It's going to be very interesting to see how the loss of the consumer's faith plays into the success of the console. I'm personally still put off that the restrictions were originally there, and makes me want to wait on getting an X1 because of how they handled the whole thing. I have nothing against the console itself, just the policies that surrounded it, and the complete lack of caring about what the consumer wanted in the product they expected us to spend our money on.
I went back and watched the MS conference, I am now excited for the Xbox One
Microsoft had since May 21st to remove those policies on Xbox One. Now that the results started to show a majority of gamers preferred the PS4, now they want to change it? Let's be real, it isn't for the fans, it's maintaining that power to still compete with Playstation while also getting a slice of that television pie. It is a great future for all gamers, but Microsoft is just covering their tracks. Tracks riddled with bad ideas and arrogance.
You cant forget either Respawn's new game requires that constant online for its AI so some game will still remain internet required no internet means no AI. So you can't even play the single player of the game without the internet (Hello, World meet Diablo 3 and Simcity) The same goes with Insomniac's new game as well. So some games will not perform without the always online aspect of that. That being said I seen a lot of games during E3 that look like they will require some sort of internet connection as some point like The Division and The Crew (seemless single and multiplayer)
I think it's really good that MS reversed this decision. We can all speculate on the exact reason why, but it boils down to that it was a culmination of all those things combined. The pressure from the customers, who showed with their wallets they weren't going to support it by no pre-ordering, the constant barrage of sites and forum/social media users making this into a big thing that caught the mainstream medias attention, and the investors who took all this and likely said, "WTH, Fix this MS". MS has an interest in maintaining it's influence in the gaming market, and they saw that influenced threatened by their decisions. That influence may be more important than whatever their overall goal was with the X1, or they saw that the overall goal couldn't be achieved without it's core fanbase which was leaving them in droves. In the end it doesn't really matter the reasons why, just that they did what they should have done in the first place. It will be interesting to see how they recover from the extremely bad press and loss of customer faith. Many are already saying that MS still intended to do it and that's just as bad so it changes nothing. For me personally it puts the X1 back on my radar, but I"m none too eager to just jump on board anymore.
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