GamesRadar - A torch. Seriously. Such a simple thing, and it got us killed. We had to pick it up, though, to descend a stairwell leading to who knows where. With the aforementioned torch in one hand and a sword in the other, we stepped into the bowels of a dark hallway. A giant dude dressed in what looked like turtle armor stepped out of a nearby shadow and charged us full on. As we took up our shield to block his assault, we dropped the torch. In the midst of a pitch-black room, a nasty crushing sound reverberated off the walls as that old familiar “you died” splashed across the screen. Freakin’ torches, man.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
You need to learn how to dodge
What they need to learn.
I need this game, RIGHT NOW!