VB writes: Dark Souls 2 is so hard, I actually died while playing it as an invincible sorcerer.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Suddenly the line "Just let it happen, it will be over soon" comes to mind when reading the description.
Sounds exactly like a Souls game.
Great news hearing it's still difficult. I thought perhaps the commercializing of the series would ruin the series. This is certainly great great news.
Now all they have to do is rid the Souls world of Nooby no lockon invisible rings and absurd spamming of the souls and we have a superb title. Can't wait.
No more Blight Town...
Sounds awesome. No more of this easy oversimplified casual crap from now on.
Dark Souls scoffs at god mode. It eats gods for breakfast.