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The Witcher 3: Wild Hunt - First Proper DX11 Screenshot

DSOGaming writes: "A couple of days ago, we presented you some The Witcher 3 screenshots that were cropped from the latest issue of EDGE. Well, today we are happy to bring you the first proper DX11 screenshot of The Witcher 3: Wild Hunt in 720p. Courtesy of our reader Sid Spyker, the following image shows a burning village and showcases what PC gamers can expect from the new renderer that will be supported by CD Projekt RED’s upcoming title."

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BehindGames1958d ago

the screenshot taken from edge-online.com

ATi_Elite1957d ago

That's the power of DX11....It burns everything to the ground, your Screenshot, your eyes, and even your PC will melt under the Heat of Hot Graphics.

F4sterTh4nFTL1958d ago

Cannot see anything, everything is on fire.

Razputin1958d ago

For the DX11 features, they are more than likely showing off tessellation.

Look at the ground right in front of Geralt, and off to the right, the little mounds/hills of dirt. All the bumps, groves, crevices, and rocks have extra curvature and detail.

Sketchy_Galore1958d ago

That's what DX11 is. It's sort of a trade off. It makes everything clearer and higher res but it sets everything on fire.

Pintheshadows1958d ago

Yeah, so expect a lot of fire next gen. :)

Arietos1958d ago

Look at this, going with Ps4 Version.

The PS4 sees Sony move to a 64-bit x86 chip architecture, which will be music to the ears of developers, especially those used to working on PC games. The good news doesn’t stop there, though. Developers will be able to take advantage of Microsoft’s latest industry standard DirectX API — DirectX 11.1, but Sony has taken the time to improve upon it, pushing the feature set beyond what is available for PC games development.

Razputin1958d ago

Where on earth did you hear this lie?

Honest_gamer1958d ago (Edited 1958d ago )

~slowly removes the Sony d1ck~ for Arietos ass

RenegadeRocks1958d ago

PS4 will have Open GL, just like all Ps hardwares before. Not that its good or bad, just correcting you. XBone will have DX11.1

Allsystemgamer1958d ago (Edited 1958d ago )

Uh.........no......someone knows nothing. CDPR already stated the PC version is superior

Krosis1957d ago

lol N4G kids make me laugh. I just picture Sony turkey-slapping this kid's forehead all the while with a menacing grin.

+ Show (2) more repliesLast reply 1957d ago
Arietos1958d ago

This one:

“After the announcement of the PS4 many graphics programmers commented that Sony’s upcoming console is a high-end PC and I agree with them,” he said.

“The change of architecture made a lot of developers happy, including us. From a technical standpoint, the biggest disadvantage of PCs is customizable hardware in almost infinite number of ways. That’s why working on PS4 gives us comfort that every gamer is going to have a quality time with The Witcher 3.”

malokevi1958d ago

You drew this:

The PS4 sees Sony move to a 64-bit x86 chip architecture, which will be music to the ears of developers, especially those used to working on PC games. The good news doesn’t stop there, though. Developers will be able to take advantage of Microsoft’s latest industry standard DirectX API — DirectX 11.1, but Sony has taken the time to improve upon it, pushing the feature set beyond what is available for PC games development.

from those quotes ?!?!??!?!?

DX11 = Microsoft. Therein lies the advantage.

RenegadeRocks1958d ago

No advantage or disadvantage really. All PS hardwares have been Open GL based and have fared equally. Source is completely Open GL based. In fact, All new handheld hardware supports Open GL. Open GL has no disadvantage over DX.

Locksus1958d ago

They didn't mean that the PS4 version is by any means the best one. They are aiming for 30 fps for the console version and obviously 60 fps for the PC version.
CDPR even said on Twitter that the PC version will be the best one.

Krosis1957d ago

Why is this shocking? Pc has and always will be the most powerful platform.

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