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How Crysis 3′s Psycho Scan Mesh Was Too Much For Current Gen Game Engine

"As games become more and more photo-realistic, the ability to accurately model and animate faces - be they humans, beasts or otherworldly creatures - remains as strong as ever. The technologies have advanced significantly since the old days of pre-rendered CG, as developers are employing tools like Faceware to bring facial animation and the emotions that come with it into the game."

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jamz42325d ago

Old technology struggles against new technology. No shit.

EazyC2325d ago

And what's this: My 1995 IBM PC can't run Crysis 3? I must write about it!

vandal GAB2325d ago

Whilst Crysis 3 may have not been the best game ever, after playing though on very high settings it is a gorgeous looking game and will remain a benchmark well into the next gen.