MTB: Dusty Revenge looked pretty strange when I first saw it. There’s something about combining a grim western with a bunny protagonist that didn’t have me scrambling for my controller. Then again, Usagi Yojimbo was a pretty sweet comic about a samurai rabbit, and I was just as obsessed about Teenage Mutant Ninja Turtles as any other kid back in the day, so Dusty Revenge had promise. I also love punching faces in any brawler I can get my hands on, so I got ready to make PETA mad and rough up some wildlife in the demo. It’s got some real promise but a couple of issues, and with a bit of polish PD Design Studio could have a great game here.
When comparing Dusty Revenge with the competition, it clearly takes advantage games like Shank or Dragon's Crown are clearly superior in almost all respects. However the first impact with Dusty Revenge is interesting, thanks mainly to good graphics. Do not be intimidated by anthropomorphic characters because the game is not so childish. The story is not fantastic, but it goes very dark and macabre despite anthropomorphic characters sites. The atmosphere is a mixture old westerns and steampunk.
Games in Asia: "We’ve got a nice mix of FPS games, mobile games, a rhythm game and a beat-em-up this week. Can you guess what they are?"
Dusty Revenge is great. It’s slick, stylish and chock full of content.