lit·er·al [lit-er-uhl] adjective 1. in accordance with, involving, or being the primary or strict meaning of the word or words; not figurative or metaphorical: the literal meaning of a word.
Yeah, bullets are useless like the single player :D Cool to see the crafting in the MP. The bit where he made the Molotov cocktail and lit the other player up was cool.
well it looks very mature and a lot of ways of dealing with things.... complex looking...
and a lot of places for campers to hide :) and i hope there is some kind of objectives.. and rewards for them.. need to look more into it, it looks professionally made..
I see it compliments the single player, but definetely not my thing... If I shot you in the skull all I ask is for you to politely stay dead... I hate bullet sponges, specially when they can just run back to cover, use a medkit and come back like nothing had happened.
I see this is different premise, the focus is not so much on combat as it is to secure supply, but again, I think it would be better if guns were a hell lot more effective but also a lot more limited (not just very limited ammo, but if you use one be prepared for clickers crashing your party for example).
Anyway, I wasn't even interested in MP here, it's the SP that I'm looking forward, so no harm done... In fact, the different premise got me interested in trying it out, even if it seens like the kind of gameplay that will get me annoyed enough to rage quit pretty soon. I can already envision it... "Sure, my 10 shots won't kill you, but 2 punches to my head and I'm done... Don't even hide, just run through a wall of bullets and kick me in the nuts! I'm outta here!".
Bishop, its less spongy than the Uncharted games, or at least it looks that way from the video, but the final kill was enough to keep me worried that they haven't gone far enough in their new damage model.
ND goes back to it's roots and returns to a more skill based multiplayer similar to UC2. Hopefully they'll throw in some infected into the mix. The death animations looks so good!
The reactions to getting shot seem very realistic. Any time someone was hit in a non-vital area, they did their best to limp their way around and keep trying to kill you. When a player's arm was hit, they cradled that arm (likely limiting certain things as well, like hand to hand combat). I never saw someone take multiple bullets to the head or chest and keep on coming.
Honestly, I've always felt that a game that allowed me to shoot someone's legs out from under them, and them not try to keep shooting at me anyway was unrealistic. If I'm not hitting their head or chest, I don't want to see them drop so quickly.
Hey, I'm not trying to represent anyone but myself, so quit the "you guys" talk. Also, when it comes to shooters (which isn't even my favorite genre), I like oldschool tactical ones, which are as far from market domination as are Survival Horror games.
Also I never said the game should be changed to fit my tastes (au contrair, I said why I won't fit into it, hence why I'm not so excited).I even said it got me interested for the different objectives... Chill out.
@bishop All I am saying is I dont want to hear about bullet sponges, there are people who like that sort of game style. But there is not a SINGLE game that supports that any longer. So rather then complain and get changed a game that does support that, go and play EVERY other shooter out there. UC2 had this problem, and patch 1.05 completely ruined the mp because of people bitching about that.
RFoM sequals and UC3 had similar results, it went CoD style and abandoned the audience that loved the originals for what they were.
I agree. There are so many games out there trying to be like COD where it's usually a shot or two to the head and you're dead. It may fit some tactical shooters, but this goes back to Uncharted's arcade roots where the purpose isn't to die and respawn every minute.
There's nothing more frustrating to me than wandering around in an area only to drop dead and not even know who was firing at you because it's one shot, one kill. This isn't that type of game.
What, that magnum is a starter weapon in a game like this. Considering how rare weapons and ammo are in this world everyone should of starter with a crappy pistol and an average riffle of some kind.
I hate load outs, if the Last of Us is about scavenging to find loot then so should multiplayer.
Do I take them on now with my crappy weapons or will I go look for a randomly place better weapon to take them on later. Decisions, decisions
But I want to play it, I'm just pointing out it's flaws. When a game is built around a world where weapons and ammo are hard to come by only to have the multiplayer have something silly like loadouts instead of scavenging like the single player then it's a massive flaw.
Besides don't tell people what they can't play, it comes off dickish. It's my opinion, don't like it then tough
When did I say you can't play it? How about reading, I said that you don't HAVE to if you want that's your choice. Also I don't know how people can go about pointing out the flaws of something they haven't even played and have seen 3 minutes of gameplay footage. But ok do you.
Actually it's more then three minutes since theres other videos and yet you can easily judge something like this because it's one multiplayer mode, you grasp the gameplay of it straight away because it shown to be very straight forward. It's not like judging the entire game when someone has only seen three minutes of gameplay footage.
You will have these weapons and abilities but will run out of ammo very quickly as you can see in the video. So you will have to use team work and stealth to take out enemies and loot them for ammo just like sp
Contrary to popular belief the entire world doesnt want weapon loadouts, kill streaks, and instadeath gameplay. Wld be nice to have ONE that isnt CoD based..
@itBourne i know that im not particularly happy with load outs either im with MR_nuts wanting to scavenge for weapons, i just dont see the need to be complaining about the game already when you haven't even played it.
@Mr_Nuts care to like the other videos since this is the only one ive seen.
looks bad. but im not getting the game for multiplayer. waste of time and just another mode that takes away from the single player where time and resourses could have been used to improve or build on that.
That, and bullets aren't nearly as effective as alternative methods of killing. In the demo I actually found myself doing recon before taking on the bad guys because bullets aren't extremely effective, and they tell the rest of the enemies of your location.
A full magazine in each weapon seem like limited ammo to you?
Have only a few bullets in each gun and make the damage higher. It would be much better and make the multiplayer experience more then just a regular generic shooter.
Looked similar to uncharted. Not a bad thing, just an observation. I was expecting more stealth but maybe that woulda been a boring video to watch. The melee system looks better. Not long left
Yeah, everyone is hyping up the multi-player, but based on this video alone, it looks like the online for any other TPS. Hopefully, it has other modes to set it apart from other games like Uncharted and Tomb Raider.
One thing people don’t seem to have noticed in the comments is the realism in the animations. The mo cap really paid off.
The thing that scares me is the gun damage. The guy playing did miss a lot of shots and since you have less ammo its going to affect the gameplay. Trying out myself will be a must lol. Anyway this game is all about the singleplayer, but if the MP turns out to be solid it may drain out the most of my playing time x)
Im gonna play this game for the story, the MP gameplay is nothing but an average TPS deathmatch....and to all the sony fangirls clicking disagree, please explain to me how the MP is different from any other TPS? I guess that more disagrees than replies means butthurt to hear the truth
I clicked disagree because people crying about bullet damage, I like bullet damage to be low for the simple fact it takes skill to kill someone and not just who sees who first, and less camping because people have more life to run around, usually the better player wins the fight with bullet damage being low,one shot kills are stupid in games takes the fun out of it and make for way to much camping
Mr. Segata, Ive heard that you somehow insulted me? you said bald creepy CEO from microsoft with a stupid grin on his face. Thats not very nice is it? I ran a very very good company and where does your beloved company gone? even the almighty "Segata Sanshiro" can't save SEGA. Remember the missile you caught? That was us. you just delayed the inevitable because we know we will replace the company that was once yours Muahahahahyahaha.
Mp looking damn good. Great animation, way mord advanced than anything seen on Uncharted mp. The sound design seems way more real world than the cartoony action sound heard in uncharted. Shame so few ps3 titles share these top notch visuals. This clearly shows that the ps3 still has much more potential to show before its done with this gen. Funny this may read but i read somewhere long ago that the ps2 full power was never fully reached, halarious, right? But does any body remember how spatactcular tekken5 looked at the late stages of ps2 era?
Now this is what I wanted! Can't freaking wait!!!Hopefully at some point in a mode clickers and runners invade. What I love is that the slow and normal pace from Uncharted 2's multiplayer is back.
That's what I was thinking! It would be great to have runners and clickers invade so that everybody would have to watch out for everything. Maybe you can get a clicker to kill another player, etc.
In fact they will invade actually. According to the leaked details the point of the mp through two modes is to scavenge for supplies in this game mode and then survive in a different mode to train yourself and your aka level up I assume because this is getting you ready to face off infected apparently. And each game counts a day.
Exactly. Not so excited about a tdm, I want to see some clickers invading, hiding and playing stealthy to survive, scavenging things, clans vs clans, etc.
how many times did 50 cent get shot and is still alive? was it 9 times? unless you hit the heart or the brain or other vital organs you are not gonna kill someone quick with pinky toe size bullets. also play uncharted for the more fast paced action. people were mad at the mp when they made it way to easy to get kills. not to mention body armor is used to stop bullets as well otherwise whats the point if somone can use 2 bullets and you dead.
the more bullets it takes the better because it shows you who has the real skill to use cover, aim on moving targets and such. thats why in the NBA they have 7 game series because anyone can win just one game. anyone can kill you if it just takes one bullet. the people who lack real skill are the only ones who complain about it not being 3 bullets to kill any player at any time.
how is it a problem if you both need 5-6 bullets to kill each other? he can duck for cover and such and so can you. what you only have skills to camp and get quick kills with 2 bullets to kill limit? you know cod is the crappiest and the least skill required game and thats why everyone plays it. because its so easy for casuals. your a casual gamer bro get over it
Watching that video, and it looks like a blast
Now this is what I wanted! Can't freaking wait!!!Hopefully at some point in a mode clickers and runners invade. What I love is that the slow and normal pace from Uncharted 2's multiplayer is back.
wow, looks fantastic
I know im going to have a blast. Looks like the area is pretty big. Nice it looks so smooth.