All in all, Tetris Blitz is a pretty solid game and it breathes new life into a title that has been around since forever. Still, there is much more room for improvement, like prompts in between games that can be minimized. Powerups are also a great addition into the game, but it would be good if it would be the prerogative of players to check for any updates in the store, or if reminders are limited to once the game has started loading. Multiplayer mode is also quite welcome, as it further adds to the challenge of the game, whether it be real time or asynchronous in nature.
Carl Williams writes, "Okay who doesn’t know about Tetris by now? For the few that do not know, Tetris is a falling block game from the 80’s. Various companies from Nintendo to, now, EA have kept the brand alive and well on many different platforms. Android and iPhone are just a couple of the newer platforms. Recently, Electronic Arts updated Tetris Blitz and renamed it, at least in the store pages, adding “2016 Edition” to the title."
In the third and final piece of this feature, we go into Jeff Peters transition from an eSports pioneer into this long tenure in game development
Gaming Everywhere: "EA Mobile — the division of Electronic Arts that oversees mobile game development — announced today a major milestone: their two billionth game download."