Important questions about Xbox One have gone unanswered since the Xbox One reveal presentation on May 21. How will pre-owned games work? What happens to the Xbox One without an internet connection? What about cloud tech? Here are the crucial pieces missing from the Xbox One puzzle.
Many of the vital details about the gaming experience on Xbox One will come out of Xbox One's showing at E3 in two weeks' time, so stick with us for those. Finally, we'll know whether Xbox One is the only next-gen console Mike can't play while sitting on the john.
Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.
I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.
Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.
With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.
I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.
If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.
I really enjoyed it at launch and had every trophy by August 2016.
The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.
I miss that aspect, but since then, I love what they've done.
Ozan Drøsdal tells TheGamer about The Holy Gosh Darn, the final part of the Tuesday Trilogy.
Hollow Knight: Silksong’s new collectible that succeeds the popular Grubs has the potential to deepen the mysteries of the new world.
only 7 o.O...I got 3 more to make it a solid 10....
8. how much are the used game "fees" gunna cost and will it cost customers or retailers?
9. will the TV cable fantasy football bs have a fee? or will the ads pay for that...because the ads didnt pay for my xbox gold membership on the 360.
10. will the cloud integration cost too...because lets face it MS charges for almost everything and I cant see them upgrading the console without charging you (plus upgrading hardware online was something I thought was impossible) and will this mean i must be online all the time then???
I could add more but.....hand cramps.
Im going out on a limb here to predict a "7 PS4 questions that Sony HAVE to answer" shows up tomorrow lol
I only have one - how much? - sure, no problem!
i dont play in my living room