Like most people who get into writing comedy, I'm not very good at planning out my life. Like, for example, this past weekend, instead of enjoying the outdoors, or spending time with my family, or bettering myself in any way, I instead chose to play Tetris for 28 consecutive hours, up to and well past the point where I got the "video game sweats."
Along with ruining the chair I was sitting on, this also basically ruined the time I'd normally use preparing this column. With no other option but to flex the mighty block-stacking machine my brain had become, I realized (and slightly fabricated the fact) that there are certain life lessons that Tetris teaches like no other game.
So join me, won't you, on what will no doubt be an entertaining exercise in a barely rationalized waste of time.
Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.
Netflix and Sandbox VR have announced a new multiplayer LBE game coming in 2025, Stranger Things: Catalyst.
From Horse Armor to Mass Layoffs: The Price of Greed in Gaming. Inside the decades-long war on game workers and the players who defend them.
maybe a real enemy is people who use terms like "the real enemy"
there can be more than 1 bad thing, t's not like a kids show with 1 big bad
Executives seem to often have an obsession with perpetual revenue growth. There is always a finite amount of consumers for a product regardless of growth. Additionally, over investment is another serious issue in gaming.
honestly, the "real" enemy of gaming, is ourselves
if nobody bought horse armor, shitty dlc would have died almost overnight
if we stood firm and nobody bought games from companies that were bad with layoffs, it would be solved
we're the idiots supporting awful business practices, we are the ones enouraging it
Greed and greedy people have and always will be the main issue for everything wrong in the world. Everything is a product to be exploited for monetary gain. Even when there are things that could help progress us along for the sake of making our lives easier that thing must be exploited for monetary gains. Anything that tells you otherwise is propaganda to make you complicit.
I've never thought "DEI" (although the way most people use it doesn't match it's real definition) is the problem with games. Good games have continued to be good when they have a diverse cast, and likewise, bad games have continued to be bad. There isn't a credible example I've seen where a diverse cast has been the direct cause of a game being bad.
Brilliant article from a brilliant writer. Officially subscribed to Cracked!
Fun article. The only things I learned from Tetris is that catchy theme song and how to pack things more efficiently.
This is one of the funniest, and most true, Tetris comedy videos I've ever seen -
http://www.collegehumor.com...