Tropes vs. Women In Video Games Reveals An Ugly Truth

Forbes - The Feminist Frequency uploaded the second episode of Tropes vs. Women in Video Games, “Damsels in Distress part 2″ on Tuesday, and whether or not you agree with Ms. Sarkeesian’s analysis on female characters, she does bring to light an ugly truth about the current state of video games: our plots are getting quite repetitive.

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KingKelloggTheWH1971d ago

I can't believe people actually watch those things.They are so jokingly bad it hurts.

I'm not saying there isnt a slant in interest in the gaming industry but the people who argue these things tend to be idiots.

yewles11971d ago

The uglier truth is hypocrisy. All these misoginistic claims in video games and yet they still expect MALE developers to fix the problem. We live in an age approaching equality in individualism. We still don't have enough female devs, AND THE JOBS ARE OPEN FOR THEM TO TAKE!!!

If you are REALLY keen on better treatment of women in video games, then get involved DIRECTLY, not verbally. This is your ONE chance to prove that you truly feminists, and NOT closet misandrists. Take charge, make games, LEAD BY EXAMPLE!!!

sashimi1971d ago

But they don't want to work in the industry, they just want to complain about it.

cleft51971d ago (Edited 1971d ago )

I definitely agree with this sentiment. You don't need to know how to program to make games so she could certainly start making games. I seriously doubt David Jaffe understand how to program of a single line of code. Honestly, I would love to play a game that she has made. She has such strong ideas about the old stereotypes that are being used to make games, I would really love to see what she comes up with and what the characters will be like.

Certainly she could put together a team, hell do another kickstarter if she needs too. She doesn't have to make a AAA game, she could make an indie title.

I think it would be really good for her to see the type of effort that goes into making and producing a video game. I think she would gain a greater appreciating as to why so many developers play it safe and use these stereotypical characters.

TheBossMan1971d ago (Edited 1971d ago )

Get outta here with this nonsense. As an atheist one of the things that severely irks me is all the people running around online (and they even have conventions apparently, how cute!) under the "Atheist" banner peddling feminist garbage (apparently not believing in a god or gods is totally linked, somehow, because... just trust us, it is). At least some of them are pushing back, but c'mon, there's a difference between treating women like equivalent beings and getting on your knees to apologize every time one of them takes offense to something or wants a goddamn get-out-of-jail-free card when something doesn't go the way they wished to.

This guy's inevitably going to make a response video, haha:

And hey, what do you know? She's got ratings and comments disabled on her upload. Keep stickin' it to the #Patriarchy sister suffragette!

jc485731971d ago

"you are a critic, but you are not a creator."

so true.

ziggurcat1971d ago

wasn't this exact article posted here a few days ago?

rainslacker1971d ago (Edited 1971d ago )

So, this woman raised 150K dollars to point out something to gamers, that gamers have been saying for years?

"our[video game] plots are getting quite repetitive".

Sigh. I watched the video, and it seems half of it is backpedaling to address the criticisms of the first video. Offering added commentary, which should have been included the first time to make the point. Once again, she has twisted these tropes to come to a forgone conclusion without ever looking at the real reasons these women exist the way they do in games today. That's because for the most part, it is the male that is playing these games, and the male power fantasy is very enticing to the target market of these games. Dismissing extra character development to put these female character's plights just to fit her agenda, and once again making males the bad guys because they just want to do the right thing(more often than not). Which leads back to what the author of this article said, there is a huge lack of new ideas and creative story-telling in games. Somehow, I don't think this is indicative of a patriarchal view of women, just a lack of creativity.

On a side note, I doubt using ICO as an example of the damsel in distress is going to win her a lot of supporters. ICO was a deeply emotional journey. The main character's motivations and the girl's part in those motivations were never really known, and it was the bond between the two that made it that emotional. In the case of ICO the girl could have easily been replaced with a dog, cat, horse, dragon, whatever, and because of the way the story was told it would have been just as meaningful.

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