70°

Taking names, and blocking games: Sony and MS reveal account-bound physical game licenses

This is a mere speculative article, putting together the slivers of information which have slipped through the cracks of the marketing facade of Sony and Microsoft following the unveiling of their new systems.

For several months now Nintendo has been weathering the PR-wrath of EA, and finally it seems we could know why that unprecedented partnership had so suddenly collapsed into a smear campaign.

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nintendoenthusiast.com
DragonKnight4409d ago

For those that didn't read passed the title.

"This is a mere speculative article."

Cubits4409d ago

Phew, good thing it wasn't posted as news or a podcast then!

DragonKnight4409d ago

People have a tendency to take the title of an article as the gospel truth. This wasn't an assault on you or your article, it was an indictment on the readers who don't read.

Maddens Raiders4409d ago (Edited 4409d ago )

Yep, saw that Knight. So the story remains the same. MS is still the lone manufacturer thus far, to admit to blocking the ability to play used games on their console.

EA is up to no good here...and their usual underhanded money grab tricks. I know they're trying to wrangle SNE into this ponzi scheme with their multiplat leverage. Evil Bastards.

The_Con-Sept4409d ago

His speculation reeks of anger..... At everything except Nintendo....

/FFB

He has an odd way of putting it but it sounds like a troll-Lolo-lollol-article.

DragonKnight4409d ago

Agreed. My only purpose was to diffuse the inevitable "C? PS4 BLOX USED GAMEZZZZZZZZZZZZZZ!!!"

Azurite4409d ago

Didn't they say all PS4-games will be downloadable?
Pretty much like Steam then, in that case account-bound keys would make sense.

plmkoh4409d ago

Don't bother reading this article. Just someone who refuses to accept that his favourite console is not the best and competition has been running laps around it.

I mean really, why mention the 'PS4 patent', when it has already been shot down. He then goes on in an attempt to link Sony's preference to making new proprietary formats to a possiblity of implementing this, talk about grasping at straws.

And then the article somehow concludes and links to EA games being a mastermind of DRM, and Nintendo somehow is the Knight on a white horse in this mess, randomly inserted.

Cubits4409d ago

The Sony patent IS relevant because that very technology is inside the Xbox One. Sony deflected questions about their implementation with "it's up to publishers/we'll see", and EA just dropped their successful online pass revenue stream (and companies don't do that lightly).

This isn't airy-fairy conjecture. The fact is the xbox one has this (and EA support), the PS4 might, and the Wii U definitely doesn't.

Anon19744409d ago

This is exactly the same thing we saw back before the PS3 released. Sony owns thousands of patents. Before the PS3's launch it was revealed Sony had a patent on a system that would sign disks onto a console so only that console could play that specific game (that patent had been around since 2000). Prior to the PS3's launch, suddenly people started losing their minds, claiming the death of used game sales. Just a quick history recap...nothing happened.

EA dropped their online pass system because fan's didn't like it. Just because Sony offers publishers and devs the choice to use DRM doesn't mean they're suddenly going to lock down their products. This policy is no different than Sony's existing policy on the PS3 now and we haven't seen a DRM armageddon.

Ask yourself, what do developers have to gain by pissing off their fan base? Nothing is going to come of this...just like nothing came of this exact same speculation before the PS3's launch. People seem to have short memories.

If you want to focus on the company to be worried about, how about the company that's flat out revealed they're going to require you to connect to the internet once a day in order to play content you've purchased, not the company that's repeatedly stated they believe any attempts to restrict used game access is "anti-consumer"

plmkoh4408d ago (Edited 4408d ago )

"The Sony patent IS relevant because that very technology is inside the Xbox One. "

That makes no sense, why would Sony patent something (to prevent someone from using it), if the Xbox One is using it?

"it's up to publishers/we'll see"

Doesn't really sound any alarm bells, region locking on the PS3 was 'up to the publishers' and yet we only saw one game in the entire generation, 6 years after launch with a region lock.

So nope, this whole article remains 100% speculation based on the authors twisted logic. Read the article and you will see.

Cubits4408d ago (Edited 4408d ago )

Iphones were full of Samsung parts, and Sony gets a cut of the licensing for every blu-ray player (just like in the One!). Having competitor's parts in your product is commonplace, and establishing patents is a part of that.

Knowledge is power!

Hicken4408d ago

Actually, we don't know WHAT tech Microsoft is using for their used game scheme. We don't even know the full extent of what their policy will be on used games, though it certainly doesn't appear to be anything I'd like.

That, alone, makes it "airy-fairy conjecture."

To make matters worse, your article doesn't go into the details of the patent OR of Microsoft's method, meaning your equating the two IS nothing but conjecture(until proven otherwise). And you downplay Sony's frequent and recent clarifications about the subject, where they adamantly say they will not be blocking used games. Being "up to the publisher" is no different than the online passes of today.

But you conveniently leave that out, all in order to steer people towards the conclusion you want.

A lot of people do that: only give people the information they want them to have, HOW they want them to have it, so that they come to the conclusion they want others to arrive at. Certainly, it works on some, but it makes you look uneducated and desperate to others.

+ Show (1) more replyLast reply 4408d ago
Narutone664409d ago

Read title, then see the link. o_O

4409d ago
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170°

Xbox June Update: Copilot for Gaming Available on Mobile, Aggregated Gaming Library, and More

There are many exciting updates this month for Xbox. Copilot for Gaming is available now for early preview on mobile and will be coming to PC soon. Xbox PC app introduces a wave of new updates: Aggregated gaming library gives players quick access to games from Xbox, Game Pass, and other leading PC storefronts, and with publisher channels players can browse their favorite franchises. Updates for the Xbox Console includes customization for Most Recently Used, free-to-play benefits, Game Hubs, and dialog improvements for game saves.

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news.xbox.com
darthv721d 4h ago

"Players can now hide system apps, pin favorites to the list, and reduce the number of tiles displayed. This update is part of our ongoing effort to make Home more personal, flexible, and responsive to feedback."

This is welcomed, i like a less cluttered home screen.

Profchaos23h ago

Not everything needs co pilot ms

1Victor6h ago

Gotta be a slow news day when a 18 hours and 3 comments (now 4)makes it to the front page🤷🏿
.
Well anything that adds and help gamers is a good thing even if some don’t need it there’ll be more that will use it.

darthv726h ago

Well its MS news... those are usually pretty dry, unless it has something to do with another game being ported to PS. then its top of the pops.

Obscure_Observer5h ago

"Well its MS news... those are usually pretty dry, unless it has something to do with another game being ported to PS. then its top of the pops."

Oh look no further than the "Upcoming layoffs at MS" topic. It will easily top the Hottest of the week.

Special guests like Mr. Dead might also show up. You just watch.

120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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gamesindustry.biz
80°

Josh Sawyer: "I feel good about the ability for people to create games."

Game Pressure met with the one and only Josh Sawyer at Digital Dragons and chatted about RPGs, Pentiment, Pillars of Eternity, the state of the industry, and the genre.

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gamepressure.com