I’m not going to lie to you: before I sat down with Capcom to play the Dungeons & Dragons: Chronicles of Mystara remastered collection, I had never heard of Capcom’s two arcade hits,
Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow Over Mystara. The arcades around me had your typical classics, like Mrs. Pac Man, Galaga, and Raiden, and maybe a few fighting games like Street Fighter II and Mortal Kombat. Then, and even now, I could and would never have equated the Dungeons and Dragons franchise with “hardcore action brawler-RPG.”
But now I know better.
Tower of Doom released in 1993, and Shadow Over Mystara released in 1996; so you can understand how surprised I was to find that for two games two decades old, they were as complex and innovative–or more–than current action brawlers you may find online or on consoles.